public override void DisposeEntity() { base.DisposeEntity(); molten.Dispose(); fall.Dispose(); light.Dispose(); }
public override void DisposeEntity() { base.DisposeEntity(); Coal.Dispose(); }
public override void DisposeEntity() { Mesh.Dispose(); }
public override void DisposeEntity() { hatchHole.Dispose(); hatch.Dispose(); }
public override void DisposeEntity() { box.Dispose(); lid.Dispose(); }
public override void DisposeEntity() { base.DisposeEntity(); hammer.Dispose(); }
public override void DisposeEntity() { base.DisposeEntity(); door.Dispose(); }
public override void DisposeEntity() { bellow.Dispose(); rig.Dispose(); }