Example #1
0
        /// <summary>
        /// Handle on client connected
        /// </summary>
        /// <param name="result">AsyncResult</param>
        private void OnClientConnected(IAsyncResult result)
        {
            IpcPipe pipeInst = (IpcPipe)result.AsyncState;
            // Complete the client connection
            NamedPipeServerStream pipe = (NamedPipeServerStream)result.AsyncState;

            try
            {
                pipe.EndWaitForConnection(result);
            }
            catch (Exception ex)
            {
                Console.WriteLine(ex.Message + " >" + ex.StackTrace);
                pipeInst.m_options.m_callBackObj.OnNewConnection(this, IpcConnectStatus.FAIL_WAIT_FOR_CONNECTION_FAILED);
                return;
            }

            try
            {
                m_pipeHandle.BeginRead(m_readBuffer, 0, m_options.m_numOfReadBytes, OnReadComplete, this);
                m_connected = true;
                m_options.m_callBackObj.OnNewConnection(this, IpcConnectStatus.SUCCESS);
            }
            catch (System.Exception ex)
            {
                Console.WriteLine(ex.Message + " >" + ex.StackTrace);
                KillConnection();
                m_options.m_callBackObj.OnNewConnection(this, IpcConnectStatus.FAIL_READ_FAILED);
            }
        }
Example #2
0
        /// <summary>
        /// Handle when read is completed
        /// </summary>
        /// <param name="result">AsyncResult</param>
        private void OnReadComplete(IAsyncResult result)
        {
            IpcPipe pipeInst = (IpcPipe)result.AsyncState;
            int     readByte = 0;

            byte[] readBuffer = null;
            try
            {
                readByte   = pipeInst.m_pipeHandle.EndRead(result);
                readBuffer = m_readBuffer.ToArray();
            }
            catch (System.Exception ex)
            {
                Console.WriteLine(ex.Message + " >" + ex.StackTrace);
                pipeInst.KillConnection();
                return;
            }
            try
            {
                pipeInst.m_pipeHandle.BeginRead(pipeInst.m_readBuffer, 0, pipeInst.m_options.m_numOfReadBytes, OnReadComplete, pipeInst);
            }
            catch (System.Exception ex)
            {
                Console.WriteLine(ex.Message + " >" + ex.StackTrace);
                pipeInst.KillConnection();
            }

            pipeInst.m_options.m_callBackObj.OnReadComplete(pipeInst, readBuffer, readByte);
        }
Example #3
0
        /// <summary>
        ///Handles when Write is completed
        /// </summary>
        /// <param name="result">AsyncResult</param>
        private void OnWriteComplete(IAsyncResult result)
        {
            IpcPipe pipeInst = (IpcPipe)result.AsyncState;

            try
            {
                pipeInst.m_pipeHandle.EndWrite(result);
            }
            catch (System.Exception ex)
            {
                Console.WriteLine(ex.Message + " >" + ex.StackTrace);
                KillConnection();
                pipeInst.m_options.m_callBackObj.OnWriteComplete(pipeInst, IpcWriteStatus.FAIL_WRITE_FAILED);
                return;
            }

            lock (pipeInst.m_writeQueue)
            {
                if (pipeInst.m_writeQueue.Count > 0)
                {
                    PipeWriteElem elem = pipeInst.m_writeQueue.Dequeue();
                    if (pipeInst.m_writeQueue.Count() > 0)
                    {
                        PipeWriteElem nextElem = pipeInst.m_writeQueue.Dequeue();

                        try
                        {
                            m_pipeHandle.BeginWrite(nextElem.m_data, nextElem.m_offset, nextElem.m_dataSize, OnWriteComplete, this);
                        }
                        catch (System.Exception ex)
                        {
                            Console.WriteLine(ex.Message + " >" + ex.StackTrace);
                            pipeInst.m_options.m_callBackObj.OnWriteComplete(pipeInst, IpcWriteStatus.SUCCESS);
                            KillConnection();
                            pipeInst.m_options.m_callBackObj.OnWriteComplete(pipeInst, IpcWriteStatus.FAIL_WRITE_FAILED);
                            return;
                        }
                    }
                    pipeInst.m_options.m_callBackObj.OnWriteComplete(pipeInst, IpcWriteStatus.SUCCESS);
                }
            }
        }
Example #4
0
        /// <summary>
        /// Actual server start function
        /// </summary>
        protected override void Execute()
        {
            IpcStartStatus status = IpcStartStatus.SUCCESS;

            try
            {
                IpcPipeOps pipeOptions = new IpcPipeOps(m_options.m_pipeName, this, m_options.m_numOfReadBytes, m_options.m_numOfWriteBytes);
                for (int trav = 0; trav < m_options.m_maximumInstances; trav++)
                {
                    IpcPipe pipeInst = new IpcPipe(pipeOptions);
                    pipeInst.Create();
                }
                m_started = true;
            }
            catch (Exception ex)
            {
                Console.WriteLine(ex.Message + " >" + ex.StackTrace);
                m_started = false;
                status    = IpcStartStatus.FAIL_PIPE_CREATE_FAILED;
            }
            m_options.m_callBackObj.OnServerStarted(this, status);
        }