Example #1
0
        /**
         * The equals method doesn't always work--mostly on on classes that consist only of primitives. Be careful.
         */
        public bool equals(ClockTime rhs)
        {
            bool ivarsEqual = true;

            if (rhs.GetType() != this.GetType())
            {
                return(false);
            }

            if (!(_hour == rhs._hour))
            {
                ivarsEqual = false;
            }
            if (!(_timePastHour == rhs._timePastHour))
            {
                ivarsEqual = false;
            }

            return(ivarsEqual);
        }
 ///<summary>
 ///time in simulation for the simulation to resume
 ///</summary>
 public void setSimulationTime(ClockTime pSimulationTime)
 {
     _simulationTime = pSimulationTime;
 }
 ///<summary>
 ///time in real world for this operation to happen
 ///</summary>
 public void setRealWorldTime(ClockTime pRealWorldTime)
 {
     _realWorldTime = pRealWorldTime;
 }
 ///<summary>
 ///Simulation clock time at which the simulation shall start or resume
 ///</summary>
 public void setSimulationTime(ClockTime pSimulationTime)
 {
     _simulationTime = pSimulationTime;
 }
 ///<summary>
 ///UTC time at which the simulation shall start or resume
 ///</summary>
 public void setRealWorldTime(ClockTime pRealWorldTime)
 {
     _realWorldTime = pRealWorldTime;
 }
Example #6
0
        /**
          * The equals method doesn't always work--mostly on on classes that consist only of primitives. Be careful.
          */
        public bool equals(ClockTime rhs)
        {
            bool ivarsEqual = true;

            if(rhs.GetType() != this.GetType())
            return false;

             if( ! (_hour == rhs._hour)) ivarsEqual = false;
             if( ! (_timePastHour == rhs._timePastHour)) ivarsEqual = false;

            return ivarsEqual;
        }