public override void Update(GameTime gameTime) { base.Update(gameTime); if (game.peer.state == GameState.Room) { game.currentScreen = ScreenState.Room; } if (game.needToUpdateRoomList) { game.peer.gotoLobby(); game.needToUpdateRoomList = false; } if (game.peer.msgReceived.roomList.Count != 0) { if (roomList.Items.Count != 0) { roomList.ClearItems(); } foreach (Room room in game.peer.msgReceived.roomList) { DListBoxItem newRoom = new DListBoxItem(guiManager, room.toStringWithoutPeers2()); roomList.AddListItem(newRoom); } } }
public override void Update(GameTime gameTime) { base.Update(gameTime); if (game.peer.state == GameState.Lobby) { game.currentScreen = ScreenState.Lobby; } if (game.peer.msgReceived.msgType == MessageType.Start) { game.currentScreen = ScreenState.Gameplay; game.needToInitGameplay = true; } if (game.needToUpdateRoom) { game.peer.updateRoom(0,0); if (playerList.Items.Count != 0) { playerList.ClearItems(); } roomNameLabel.Text = "Room " + game.peer.currentRoom.getRoomID(); creatorLabel.Text = "Creator: " + game.peer.currentRoom.getCreator(); if (game.peer.currentRoom.getConnectedPeers().Count != 0) { foreach (PeerInfo peer in game.peer.currentRoom.getConnectedPeers()) { DListBoxItem newPlayer = new DListBoxItem(guiManager, peer.ToString2()); playerList.AddListItem(newPlayer); } if (game.peer.currentRoom.getConnectedPeers().Count == game.peer.currentRoom.getMaxPlayer()) { startRoomButton.Enabled = true; } } game.needToUpdateRoom = false; } if (game.peer.msgReceived.msgType == MessageType.GameUpdate) { game.needToUpdateRoom = true; } }