Example #1
0
		public static VoronoiGraph ComputeVoronoiGraph(IEnumerable Datapoints)
		{
			BinaryPriorityQueue PQ = new BinaryPriorityQueue();
			Hashtable CurrentCircles = new Hashtable();
			VoronoiGraph VG = new VoronoiGraph();
			VNode RootNode = null;
			foreach(Vector V in Datapoints)
			{
				PQ.Push(new VDataEvent(V));
			}
			while(PQ.Count>0)
			{
				VEvent VE = PQ.Pop() as VEvent;
				VDataNode[] CircleCheckList;
				if(VE is VDataEvent)
				{
					RootNode = VNode.ProcessDataEvent(VE as VDataEvent,RootNode,VG,VE.Y,out CircleCheckList);
				}
				else if(VE is VCircleEvent)
				{
					CurrentCircles.Remove(((VCircleEvent)VE).NodeN);
					if(!((VCircleEvent)VE).Valid)
						continue;
					RootNode = VNode.ProcessCircleEvent(VE as VCircleEvent,RootNode,VG,VE.Y,out CircleCheckList);
				}
				else throw new Exception("Got event of type "+VE.GetType().ToString()+"!");
				foreach(VDataNode VD in CircleCheckList)
				{
					if(CurrentCircles.ContainsKey(VD))
					{
						((VCircleEvent)CurrentCircles[VD]).Valid=false;
						CurrentCircles.Remove(VD);
					}
					VCircleEvent VCE = VNode.CircleCheckDataNode(VD,VE.Y);
					if(VCE!=null)
					{
						PQ.Push(VCE);
						CurrentCircles[VD]=VCE;
					}
				}
				if(VE is VDataEvent)
				{
					Vector DP = ((VDataEvent)VE).DataPoint;
					foreach(VCircleEvent VCE in CurrentCircles.Values)
					{
						if(MathTools.Dist(DP[0],DP[1],VCE.Center[0],VCE.Center[1])<VCE.Y-VCE.Center[1] && Math.Abs(MathTools.Dist(DP[0],DP[1],VCE.Center[0],VCE.Center[1])-(VCE.Y-VCE.Center[1]))>1e-10)
							VCE.Valid = false;
					}
				}
			}
			VNode.CleanUpTree(RootNode);
			foreach(VoronoiEdge VE in VG.Edges)
			{
				if(VE.Done)
					continue;
				if(VE.VVertexB == Fortune.VVUnkown)
				{
					VE.AddVertex(Fortune.VVInfinite);
					if(Math.Abs(VE.LeftData[1]-VE.RightData[1])<1e-10 && VE.LeftData[0]<VE.RightData[0])
					{
						Vector T = VE.LeftData;
						VE.LeftData = VE.RightData;
						VE.RightData = T;
					}
				}
			}
			
			ArrayList MinuteEdges = new ArrayList();
			foreach(VoronoiEdge VE in VG.Edges)
			{
				if(!VE.IsPartlyInfinite && VE.VVertexA.Equals(VE.VVertexB))
				{
					MinuteEdges.Add(VE);
					// prevent rounding errors from expanding to holes
					foreach(VoronoiEdge VE2 in VG.Edges)
					{
						if(VE2.VVertexA.Equals(VE.VVertexA))
							VE2.VVertexA = VE.VVertexA;
						if(VE2.VVertexB.Equals(VE.VVertexA))
							VE2.VVertexB = VE.VVertexA;
					}
				}
			}
			foreach(VoronoiEdge VE in MinuteEdges)
				VG.Edges.Remove(VE);

			return VG;
		}
Example #2
0
		public static VNode ProcessCircleEvent(VCircleEvent e, VNode Root, VoronoiGraph VG, double ys, out VDataNode[] CircleCheckList)
		{
			VDataNode a,b,c;
			VEdgeNode eu,eo;
			b = e.NodeN;
			a = VNode.LeftDataNode(b);
			c = VNode.RightDataNode(b);
			if(a==null || b.Parent==null || c==null || !a.DataPoint.Equals(e.NodeL.DataPoint) || !c.DataPoint.Equals(e.NodeR.DataPoint))
			{
				CircleCheckList = new VDataNode[]{};
				return Root; // Abbruch da sich der Graph verändert hat
			}
			eu = (VEdgeNode)b.Parent;
			CircleCheckList = new VDataNode[] {a,c};
			//1. Create the new Vertex
			Vector VNew = new Vector(e.Center[0],e.Center[1]);
//			VNew[0] = Fortune.ParabolicCut(a.DataPoint[0],a.DataPoint[1],c.DataPoint[0],c.DataPoint[1],ys);
//			VNew[1] = (ys + a.DataPoint[1])/2 - 1/(2*(ys-a.DataPoint[1]))*(VNew[0]-a.DataPoint[0])*(VNew[0]-a.DataPoint[0]);
			VG.Vertizes.Add(VNew);
			//2. Find out if a or c are in a distand part of the tree (the other is then b's sibling) and assign the new vertex
			if(eu.Left==b) // c is sibling
			{
				eo = VNode.EdgeToRightDataNode(a);

				// replace eu by eu's Right
				eu.Parent.Replace(eu,eu.Right);
			}
			else // a is sibling
			{
				eo = VNode.EdgeToRightDataNode(b);

				// replace eu by eu's Left
				eu.Parent.Replace(eu,eu.Left);
			}
			eu.Edge.AddVertex(VNew);
//			///////////////////// uncertain
//			if(eo==eu)
//				return Root;
//			/////////////////////
			
			//complete & cleanup eo
			eo.Edge.AddVertex(VNew);
			//while(eo.Edge.VVertexB == Fortune.VVUnkown)
			//{
			//    eo.Flipped = !eo.Flipped;
			//    eo.Edge.AddVertex(Fortune.VVInfinite);
			//}
			//if(eo.Flipped)
			//{
			//    Vector T = eo.Edge.LeftData;
			//    eo.Edge.LeftData = eo.Edge.RightData;
			//    eo.Edge.RightData = T;
			//}


			//2. Replace eo by new Edge
			VoronoiEdge VE = new VoronoiEdge();
			VE.LeftData = a.DataPoint;
			VE.RightData = c.DataPoint;
			VE.AddVertex(VNew);
			VG.Edges.Add(VE);

			VEdgeNode VEN = new VEdgeNode(VE, false);
			VEN.Left = eo.Left;
			VEN.Right = eo.Right;
			if(eo.Parent == null)
				return VEN;
			eo.Parent.Replace(eo,VEN);
			return Root;
		}