Example #1
0
 public void InsertNode(BehaviorNode node)
 {
     nodeList_.Add(node);
 }
Example #2
0
 public void SetAction(BehaviorNode node)
 {
     action_ = node;
 }
Example #3
0
 public bool AddChild(BehaviorNode node)
 {
     nodeList_.Add(node);
     return true;
 }
Example #4
0
 public void AddCondition(BehaviorNode node)
 {
     conditionList_.Add(node);
 }