Example #1
0
        private void OnOtherPlayerStatusRemoved(string userId, PlayerStatus playerStatus)
        {
            if (!usersInfoMarkers.TryGetValue(userId, out PoolableObject go))
            {
                return;
            }

            usersInfoPool.Release(go);
            usersInfoMarkers.Remove(userId);
        }
Example #2
0
        private void MapRenderer_OnUserInfoRemoved(string userId)
        {
            if (!usersInfoMarkers.TryGetValue(userId, out PoolableObject go))
            {
                return;
            }

            usersInfoPool.Release(go);
            usersInfoMarkers.Remove(userId);
        }
Example #3
0
        public void Release()
        {
            if (this == null)
            {
#if UNITY_EDITOR
                Debug.LogWarning("Release == null??! This shouldn't happen");
#endif
                return;
            }

            if (pool != null)
            {
                pool.Release(this);
            }
            else
            {
#if UNITY_EDITOR
                Debug.LogError("Pool is null upon release!");
#endif
            }

            OnPoolRelease();
        }