public override void Draw(Graphics g, GameTime gameTime, Room.Layer layer) { g.Begin(); if (layer == this.layer) animationGrid.Draw(g, Dimension, animationGridFrame, color); g.End(); }
public override void Draw(Graphics g, GameTime gameTime, Room.Layer layer) { if (layer == Room.Layer.Player) { g.Begin(); animationGrid.Draw(g, Position, animationFrame); g.End(); } }
public void Draw(Graphics graphics, Diver diver) { if (action != Action.None) { int tipX = diver.X + diver.Width / 2 + length * direction; int tipY = diver.Y + diver.Height - 12; if (direction < 0) { graphics.Begin(); graphics.Draw(texture, new Point(tipX, tipY - 4), new Rectangle(0, action == Action.Pulling ? 8 : 0, length, 8), Color.White); graphics.End(); } else { graphics.Begin(); graphics.Draw(texture, new Rectangle(diver.X + diver.Width / 2, tipY - 4, length, 8), new Rectangle(0, action == Action.Pulling ? 8 : 0, length, 8), Color.White, 0.0f, Vector2.Zero, SpriteEffects.FlipHorizontally, 0.0f); graphics.End(); } } }
public override void Draw(Graphics g, GameTime gameTime, Room.Layer layer) { g.Begin(); SpriteEffects spriteEffects = xSpeed.Diff < 0 ? SpriteEffects.FlipHorizontally:SpriteEffects.None; if(dead) spriteEffects |= SpriteEffects.FlipVertically; if (layer == Room.Layer.Player) animationGrid.Draw(g, Position, ((int)animationGridFrame) % sprites, spriteEffects); g.End(); }
public override void Draw(Graphics g, GameTime gameTime, Room.Layer layer) { if (layer == Room.Layer.Player) { g.Begin(); ropeGrid.Draw(g, new Point(190, -20 + offsetY), diverFreezed?1:0); g.End(); } if (layer == Room.Layer.Foreground) { g.Begin(); if (collisionWithDiver && diverFreezed && !surface) { g.DrawStringShadowed(font, "Press Space to surface", new Rectangle(0, 100, 400, 20), TextAlignment.Center, Color.White); } g.End(); } }
public void Draw(Graphics g, int currentRoomX, int currentRoomY) { Point contentSize = new Point(rooms.GetLength(0) * mapTiles.FrameSize.X, rooms.GetLength(1) * mapTiles.FrameSize.Y); g.PushClipRectangle(new Rectangle(200 - mapPaper.Width / 2, 150 - mapPaper.Height / 2 - 16, mapPaper.Width + 2, mapPaper.Height + 2)); g.Begin(); g.Draw(mapPaper, new Point(2, 2), new Color(0, 0, 0, 50)); g.Draw(mapPaper, Point.Zero, new Color(255, 255, 255, 220)); g.PushClipRectangle(new Rectangle((mapPaper.Width - contentSize.X) / 2, (mapPaper.Height - contentSize.Y) / 2, contentSize.X, contentSize.Y)); for (int y = 0; y < rooms.GetLength(1); y++) { for (int x = 0; x < rooms.GetLength(0); x++) { if (rooms[x, y] >= 0) { mapTiles.Draw(g, new Point(x * mapTiles.FrameSize.X, y * mapTiles.FrameSize.Y), rooms[x, y], new Color(255, 255, 255, 128)); } } } mapTiles.Draw(g, new Point(currentRoomX * mapTiles.FrameSize.X, currentRoomY * mapTiles.FrameSize.Y), 17); mapTiles.Draw(g, new Point(treasureX * mapTiles.FrameSize.X, treasureY * mapTiles.FrameSize.Y), 19); g.PopClipRectangle(); g.End(); g.PopClipRectangle(); }
private void DrawWidgets(Graphics g, GameTime gameTime, Widget w) { if (!w.IsVisible) { return; } g.PushClipRectangle(w.Dimension); if (w.IsOpaque) { g.Begin(SpriteBlendMode.AlphaBlend, SpriteSortMode.Deferred, SaveStateMode.SaveState); w.Draw(g, gameTime); g.End(); } foreach (Widget c in w.Children) { DrawWidgets(g, gameTime, c); } g.PopClipRectangle(); }
public override void Draw(Graphics g, GameTime gameTime, Room.Layer layer) { if (layer == this.layer) { Color c = color; if (timeToLive > 0) { c = new Color(c.R, c.G, c.B, (byte)(color.A * (1.0f - (frame / timeToLive)))); } g.Begin(blend); spriteGrid.Draw(g, Dimension, (int)frame, c); g.End(); } }
public void Draw(Graphics graphics, Diver diver) { graphics.Begin(); graphics.End(); }
public override void Draw(Graphics g, GameTime gameTime, Room.Layer layer) { if (layer == Room.Layer.Player) { if (Tool1 != null) Tool1.Draw(g, this); if (Tool2 != null) Tool2.Draw(g, this); g.Begin(); Point pos = new Point(Position.X - 2, Position.Y); if (climbing) ClimbingGrid.Draw(g, new Point(pos.X, pos.Y - (ClimbingGrid.FrameSize.Y - Height)), climbingGridFrame / ClimbAnimationSpeed, spriteEffects); else if (isOnGround && Velocity.X != 0) WalkingGrid.Draw(g, new Point(Center.X - WalkingGrid.FrameSize.X / 2, pos.Y - (WalkingGrid.FrameSize.Y - Height)), walkingGridFrame / WalkAnimationSpeed, spriteEffects); else if (isOnGround) StandingGrid.Draw(g, new Point(Center.X - StandingGrid.FrameSize.X / 2, pos.Y - (StandingGrid.FrameSize.Y - Height)), standingGridFrame, spriteEffects); else JumpingGrid.Draw(g, new Point(Center.X - JumpingGrid.FrameSize.X / 2, pos.Y - (JumpingGrid.FrameSize.Y - Height) + 5), jumpingGridFrame, spriteEffects); g.End(); } if (layer == Room.Layer.Foreground) { g.Begin(); if (collisionWithDiver && !Enabled) { g.DrawStringShadowed(font, "Press Space to select " + Name, new Rectangle(0, 100, 400, 20), TextAlignment.Center, Color.White); } g.End(); } }