Example #1
0
        /// <summary>
        /// Invoked when this page is about to be displayed in a Frame.
        /// </summary>
        /// <param name="e">Event data that describes how this page was reached.  The Parameter
        /// property is typically used to configure the page.</param>
        protected override void OnNavigatedTo(NavigationEventArgs e)
        {
            d2dDragHandler = new DragHandler(d2dCanvas) { CursorOver = new Windows.UI.Core.CoreCursor(Windows.UI.Core.CoreCursorType.SizeAll, 1) };

            d2dBrush = new ImageBrush();
            d2dRectangle.Fill = d2dBrush;

            effectRenderer = new EffectRenderer(d2dRectangle, root);
            
            deviceManager = new DeviceManager();
            
            int pixelWidth = (int)(d2dRectangle.Width * DisplayProperties.LogicalDpi / 96.0);
            int pixelHeight = (int)(d2dRectangle.Height * DisplayProperties.LogicalDpi / 96.0);

            d2dTarget = new SurfaceImageSourceTarget(pixelWidth, pixelHeight);
            d2dBrush.ImageSource = d2dTarget.ImageSource;
            d2dTarget.OnRender += effectRenderer.Render;
            
            deviceManager.OnInitialize += d2dTarget.Initialize;
            deviceManager.OnInitialize += effectRenderer.Initialize;
            deviceManager.Initialize(DisplayProperties.LogicalDpi);

            var window = CoreWindow.GetForCurrentThread();
            if (window.Visible)
                BindRenderingEvents();

            window.VisibilityChanged += (_, args) =>
                                        {
                                            if(args.Visible)
                                                BindRenderingEvents();
                                            else
                                                UnbindRenderingEvents();
                                        };
        }
Example #2
0
        /// <summary>
        /// Invoked when this page is about to be displayed in a Frame.
        /// </summary>
        /// <param name="e">Event data that describes how this page was reached.  The Parameter
        /// property is typically used to configure the page.</param>
        protected override void OnNavigatedTo(NavigationEventArgs e)
        {
            d2dDragHandler = new DragHandler(d2dCanvas)
            {
                CursorOver = new Windows.UI.Core.CoreCursor(Windows.UI.Core.CoreCursorType.SizeAll, 1)
            };

            d2dBrush          = new ImageBrush();
            d2dRectangle.Fill = d2dBrush;

            effectRenderer = new EffectRenderer(d2dRectangle, root);

            deviceManager = new DeviceManager();

            int pixelWidth  = (int)(d2dRectangle.Width * DisplayProperties.LogicalDpi / 96.0);
            int pixelHeight = (int)(d2dRectangle.Height * DisplayProperties.LogicalDpi / 96.0);

            d2dTarget            = new SurfaceImageSourceTarget(pixelWidth, pixelHeight);
            d2dBrush.ImageSource = d2dTarget.ImageSource;
            d2dTarget.OnRender  += effectRenderer.Render;

            deviceManager.OnInitialize += d2dTarget.Initialize;
            deviceManager.OnInitialize += effectRenderer.Initialize;
            deviceManager.Initialize(DisplayProperties.LogicalDpi);


            // Setup rendering callback
            CompositionTarget.Rendering += CompositionTarget_Rendering;
        }
Example #3
0
        /// <summary>
        /// Invoked when this page is about to be displayed in a Frame.
        /// </summary>
        /// <param name="e">Event data that describes how this page was reached.  The Parameter
        /// property is typically used to configure the page.</param>
        protected override void OnNavigatedTo(NavigationEventArgs e)
        {
            d2dDragHandler = new DragHandler(d2dCanvas)
            {
                CursorOver = new Windows.UI.Core.CoreCursor(Windows.UI.Core.CoreCursorType.SizeAll, 1)
            };

            d2dBrush          = new ImageBrush();
            d2dRectangle.Fill = d2dBrush;

            effectRenderer = new EffectRenderer(d2dRectangle, root);

            deviceManager = new DeviceManager();

            int pixelWidth  = (int)(d2dRectangle.Width * DisplayProperties.LogicalDpi / 96.0);
            int pixelHeight = (int)(d2dRectangle.Height * DisplayProperties.LogicalDpi / 96.0);

            d2dTarget            = new SurfaceImageSourceTarget(pixelWidth, pixelHeight);
            d2dBrush.ImageSource = d2dTarget.ImageSource;
            d2dTarget.OnRender  += effectRenderer.Render;

            deviceManager.OnInitialize += d2dTarget.Initialize;
            deviceManager.OnInitialize += effectRenderer.Initialize;
            deviceManager.Initialize(DisplayProperties.LogicalDpi);

            var window = CoreWindow.GetForCurrentThread();

            if (window.Visible)
            {
                BindRenderingEvents();
            }

            window.VisibilityChanged += (_, args) =>
            {
                if (args.Visible)
                {
                    BindRenderingEvents();
                }
                else
                {
                    UnbindRenderingEvents();
                }
            };
        }
        public MPSCBP()
        {
            this.InitializeComponent();


            effectRenderer = new EffectRenderer(root, root);
            var fpsRenderer = new FpsRenderer();

            d2dTarget = new SwapChainBackgroundPanelTarget(root);
            d2dTarget.OnRender += effectRenderer.Render;
            d2dTarget.OnRender += fpsRenderer.Render;

            deviceManager = new DeviceManager();
            deviceManager.OnInitialize += d2dTarget.Initialize;
            deviceManager.OnInitialize += effectRenderer.Initialize;
            deviceManager.OnInitialize += fpsRenderer.Initialize;
            
            deviceManager.Initialize(DisplayProperties.LogicalDpi);

            // Setup rendering callback
            CompositionTarget.Rendering += CompositionTarget_Rendering;
        }
Example #5
0
        public MPSCBP()
        {
            this.InitializeComponent();


            effectRenderer = new EffectRenderer(root, root);
            var fpsRenderer = new FpsRenderer();

            d2dTarget           = new SwapChainBackgroundPanelTarget(root);
            d2dTarget.OnRender += effectRenderer.Render;
            d2dTarget.OnRender += fpsRenderer.Render;

            deviceManager = new DeviceManager();
            deviceManager.OnInitialize += d2dTarget.Initialize;
            deviceManager.OnInitialize += effectRenderer.Initialize;
            deviceManager.OnInitialize += fpsRenderer.Initialize;

            deviceManager.Initialize(DisplayProperties.LogicalDpi);

            // Setup rendering callback
            CompositionTarget.Rendering += CompositionTarget_Rendering;
        }