/// <summary> Assign existing data without time.</summary> /// <param name="copy">Data to be assigned.</param> public override void AssignWithoutTime(TimedData copy) { TimeLabelData sd = copy as TimeLabelData; Name = sd.Name; Color = sd.Color; }
/// <summary> Copy constructor</summary> /// <param name="copy">Copy object</param> public TimedData(TimedData copy) { Start = copy.Start; End = copy.End; Name = copy.Name; Color = copy.Color; }
/// <summary> Assign existing data without time.</summary> /// <param name="copy">Data to be assigned.</param> public override void AssignWithoutTime(TimedData copy) { SceneData sd = copy as SceneData; Name = sd.Name; Desc = sd.Desc; ConceptArt = sd.ConceptArt; Color = sd.Color; }
/// <summary> Assign existing data without time.</summary> /// <param name="copy">Data to be assigned.</param> public abstract void AssignWithoutTime(TimedData copy);