private void EventSink_PlayerDeath(PlayerDeathEventArgs e)
        {
            if (!this.Enabled || !Server.Core.AOS)
            {
                return;
            }

            FoodEffectModule module = e.Mobile.GetModule(typeof(FoodEffectModule)) as FoodEffectModule;

            if (module != null)
            {
                module.EffectExpired(true);
            }
        }
 protected override void OnTick()
 {
     m_Module.EffectExpired();
 }