Example #1
0
        // ** dialog event handlers
        void dlg_Load(object sender, EventArgs e)
        {
            SpellDialog dlg = sender as SpellDialog;

            if (dlg != null)
            {
                status.Text = string.Format("Checking spelling... {0}", dlg.ErrorCount);
            }
            else
            {
                SpellDialogWord dlgw = sender as SpellDialogWord;
                status.Text = string.Format("Checking spelling... {0}", dlgw.ErrorCount);
            }
            Console.WriteLine(this.status.Text);
        }
Example #2
0
        void dlg_FormClosed(object sender, FormClosedEventArgs e)
        {
            SpellDialog dlg = sender as SpellDialog;

            if (dlg != null)
            {
                status.Text = string.Format("Spell-check done, {0} errors handled; result {1}.", dlg.ErrorCount, dlg.DialogResult);
            }
            else
            {
                SpellDialogWord dlgw = sender as SpellDialogWord;
                status.Text = string.Format("Spell-check done, {0} errors handled; result {1}.", dlgw.ErrorCount, dlgw.DialogResult);
            }
            Console.WriteLine(this.status.Text);
        }
Example #3
0
        // ** spell check editors
        private void btnSpellCheck_Click(object sender, EventArgs e)
        {
            using (SpellDialog dlg = new SpellDialog())
            {
                dlg.Load       += new EventHandler(dlg_Load);
                dlg.FormClosed += new FormClosedEventHandler(dlg_FormClosed);

                if (_checkRichTextBox)
                {
                    c1SpellChecker1.CheckControl(textBox1, false, dlg);
                }
                else
                {
                    c1SpellChecker1.CheckControl(textBox1, false, dlg);
                }
            }
        }