private void AddEvents() { _leftEventManager = _leftSaber.GetComponent <EventManager>(); if (_leftEventManager == null) { _leftEventManager = _leftSaber.AddComponent <EventManager>(); } _rightEventManager = _rightSaber.GetComponent <EventManager>(); if (_rightEventManager == null) { _rightEventManager = _rightSaber.AddComponent <EventManager>(); } _leftEventManager.OnLevelStart.Invoke(); _rightEventManager.OnLevelStart.Invoke(); try { _beatmapObjectSpawnController = Resources.FindObjectsOfTypeAll <BeatmapObjectSpawnController>().FirstOrDefault(); if (_beatmapObjectSpawnController == null) { Console.WriteLine("SPAWN CONTROLLER NULL"); //_beatmapObjectSpawnController = _saberRoot.AddComponent<BeatmapObjectSpawnController>(); } _scoreController = Resources.FindObjectsOfTypeAll <ScoreController>().FirstOrDefault(); if (_scoreController == null) { Console.WriteLine("SCORE CONTROLLER NULL"); //_scoreController = _saberRoot.AddComponent<ScoreController>(); } _saberCollisionManager = Resources.FindObjectsOfTypeAll <ObstacleSaberSparkleEffectManager>().FirstOrDefault(); if (_saberCollisionManager == null) { Console.WriteLine("COLLISION MANAGER NULL"); //_saberCollisionManager = _saberRoot.AddComponent<ObstacleSaberSparkleEffectManager>(); } _gameEnergyCounter = Resources.FindObjectsOfTypeAll <GameEnergyCounter>().FirstOrDefault(); if (_gameEnergyCounter == null) { Console.WriteLine("energery counter null"); //_gameEnergyCounter = _saberRoot.AddComponent<GameEnergyCounter>(); } _beatmapCallback = Resources.FindObjectsOfTypeAll <BeatmapObjectCallbackController>().FirstOrDefault(); if (_beatmapCallback == null) { Console.WriteLine("BEATMAP CALLBACK NULL"); //_beatmapCallback = _saberRoot.AddComponent<BeatmapObjectCallbackController>(); } _gamePauseManager = Resources.FindObjectsOfTypeAll <GamePauseManager>().FirstOrDefault(); if (_gamePauseManager == null) { Console.WriteLine("GamePauseManager Null"); //_gamePauseManager = _saberRoot.AddComponent<GamePauseManager>(); } _playerHeadAndObstacleInteraction = Resources.FindObjectsOfTypeAll <PlayerHeadAndObstacleInteraction>().FirstOrDefault(); if (_playerHeadAndObstacleInteraction == null) { Console.WriteLine("PlayerHeadAndObstacleInteraction Null"); //_playerHeadAndObstacleInteraction = _saberRoot.AddComponent<PlayerHeadAndObstacleInteraction>(); } _beatmapObjectSpawnController.noteWasCutEvent += SliceCallBack; _beatmapObjectSpawnController.noteWasMissedEvent += NoteMissCallBack; _scoreController.multiplierDidChangeEvent += MultiplierCallBack; _scoreController.comboDidChangeEvent += ComboChangeEvent; _saberCollisionManager.sparkleEffectDidStartEvent += SaberStartCollide; _saberCollisionManager.sparkleEffectDidEndEvent += SaberEndCollide; _gameEnergyCounter.gameEnergyDidReach0Event += FailLevelCallBack; _beatmapCallback.beatmapEventDidTriggerEvent += LightEventCallBack; // ReflectionUtil.SetPrivateField(_gamePauseManager, "_gameDidResumeSignal", (Action)OnPauseMenuClosed); //For some reason _gameDidResumeSignal isn't public. } catch (Exception e) { Console.WriteLine(e); Console.WriteLine(e.Message); throw; } try { MainGameSceneSetup mgs = GetGameSceneSetup(); BeatmapDataModel _beatmapDataModel = ReflectionUtil.GetPrivateField <BeatmapDataModel>(mgs, "_beatmapDataModel"); BeatmapData beatmapData = _beatmapDataModel.beatmapData; BeatmapLineData[] beatmapLinesData = beatmapData.beatmapLinesData; float LastTime = 0.0f; for (int i = 0; i < beatmapLinesData.Length; i++) { BeatmapObjectData[] beatmapObjectsData = beatmapLinesData[i].beatmapObjectsData; for (int j = beatmapObjectsData.Length - 1; j > 0; j--) { if (beatmapObjectsData[j].beatmapObjectType == BeatmapObjectType.Note) { if (((NoteData)beatmapObjectsData[j]).noteType != NoteType.Bomb) { if (beatmapObjectsData[j].time > LastTime) { LastNoteId = beatmapObjectsData[j].id; LastTime = beatmapObjectsData[j].time; } break; } } } } } catch (Exception e) { Console.WriteLine(e); Console.WriteLine(e.Message); throw; } }
public override void Start() { base.Start(); ReflectionUtil.GetPrivateField <MeshRenderer>(_trailRenderer, "_meshRenderer").material = _customMaterial; }
public void SetMaterial(Material newMaterial) { _customMaterial = newMaterial; ReflectionUtil.GetPrivateField <MeshRenderer>(_trailRenderer, "_meshRenderer").material = _customMaterial; }
public void SetColor(Color newColor) { TrailColor = newColor; ReflectionUtil.SetPrivateField(trail, "MyColor", TrailColor); }
public void SetMaterial(Material newMat) { TrailMaterial = newMat; ReflectionUtil.SetPrivateField(trail, "MyMaterial", TrailMaterial); }
//protected override void DidActivate(bool firstActivation, ActivationType activationType) //{ // if (firstActivation) // { // title = "Saber Select"; // ui = CustomSaberUI._instance; // _saberListViewController = BeatSaberUI.CreateViewController<SaberListViewController>(); // _saberListViewController.backButtonPressed += Dismiss; // } // if (activationType == FlowCoordinator.ActivationType.AddedToHierarchy) // { // ProvideInitialViewControllers(_saberListViewController, null, null); // } //} void Dismiss() { ReflectionUtil.InvokePrivateMethod((mainFlowCoordinator as FlowCoordinator), "DismissFlowCoordinator", new object[] { this, null, false }); }
private void Start() { _leftEventManager = _leftSaber.GetComponent <EventManager>(); if (_leftEventManager == null) { _leftEventManager = _leftSaber.AddComponent <EventManager>(); } _rightEventManager = _rightSaber.GetComponent <EventManager>(); if (_rightEventManager == null) { _rightEventManager = _rightSaber.AddComponent <EventManager>(); } _leftEventManager.OnLevelStart.Invoke(); _rightEventManager.OnLevelStart.Invoke(); try { _scoreController = Resources.FindObjectsOfTypeAll <ScoreController>().FirstOrDefault(); if (_scoreController == null) { Console.WriteLine("SCORE CONTROLLER NULL"); } _saberCollisionManager = Resources.FindObjectsOfTypeAll <ObstacleSaberSparkleEffectManager>().FirstOrDefault(); if (_saberCollisionManager == null) { Console.WriteLine("COLLISION MANAGER NULL"); } _gameEnergyCounter = Resources.FindObjectsOfTypeAll <GameEnergyCounter>().FirstOrDefault(); if (_gameEnergyCounter == null) { Console.WriteLine("energery counter null"); } _beatmapCallback = Resources.FindObjectsOfTypeAll <BeatmapObjectCallbackController>().FirstOrDefault(); if (_beatmapCallback == null) { Console.WriteLine("BEATMAP CALLBACK NULL"); } _gamePauseManager = Resources.FindObjectsOfTypeAll <GamePauseManager>().FirstOrDefault(); if (_gamePauseManager == null) { Console.WriteLine("GamePauseManager Null"); } _scoreController.noteWasCutEvent += SliceCallBack; _scoreController.noteWasMissedEvent += NoteMissCallBack; _scoreController.multiplierDidChangeEvent += MultiplierCallBack; _scoreController.comboDidChangeEvent += ComboChangeEvent; _saberCollisionManager.sparkleEffectDidStartEvent += SaberStartCollide; _saberCollisionManager.sparkleEffectDidEndEvent += SaberEndCollide; _gameEnergyCounter.gameEnergyDidReach0Event += FailLevelCallBack; _beatmapCallback.beatmapEventDidTriggerEvent += LightEventCallBack; ReflectionUtil.SetPrivateField(_gamePauseManager, "_gameDidResumeSignal", (Action)OnPauseMenuClosed); //For some reason _gameDidResumeSignal isn't public. } catch (Exception e) { Console.WriteLine(e); Console.WriteLine(e.Message); throw; } }
protected override void DidActivate(bool firstActivation, ActivationType activationType) { previewparent = Instantiate(new GameObject("preview parent")); previewparent.transform.position = new Vector3(2.5f, 1, 0.3f); previewparent.transform.Rotate(new Vector3(0, -30, 0)); _customSaberUI = CustomSaberUI.Instance; _parentViewController = GetComponentInParent <CustomSaberMasterViewController>(); try { if (_pageDownButton == null) { try { _pageDownButton = _customSaberUI.CreateButton(rectTransform, "PageDownButton"); ((RectTransform)_pageDownButton.transform).anchorMin = new Vector2(0.5f, 0f); ((RectTransform)_pageDownButton.transform).anchorMax = new Vector2(0.5f, 0f); ((RectTransform)_pageDownButton.transform).anchoredPosition = new Vector2(0f, 10f); _pageDownButton.interactable = true; _pageDownButton.onClick.AddListener(delegate() { _sabersTableView.PageScrollDown(); }); } catch (Exception e) { Console.WriteLine(e); throw; } } if (_pageUpButton == null) { try { _pageUpButton = _customSaberUI.CreateButton(rectTransform, "PageUpButton"); ((RectTransform)_pageUpButton.transform).anchorMin = new Vector2(0.5f, 1f); ((RectTransform)_pageUpButton.transform).anchorMax = new Vector2(0.5f, 1f); ((RectTransform)_pageUpButton.transform).anchoredPosition = new Vector2(0f, -14f); _pageUpButton.interactable = true; _pageUpButton.onClick.AddListener(delegate() { _sabersTableView.PageScrollUp(); }); } catch (Exception e) { Console.WriteLine(e); throw; } } if (_sabersTableView == null) { _sabersTableView = new GameObject().AddComponent <TableView>(); _sabersTableView.transform.SetParent(rectTransform, false); var viewportMask = Instantiate(Resources.FindObjectsOfTypeAll <Mask>().First(), _sabersTableView.transform, false); viewportMask.transform.DetachChildren(); _sabersTableView.GetComponentsInChildren <RectTransform>().First(x => x.name == "Content").transform.SetParent(viewportMask.rectTransform, false); ((RectTransform)_sabersTableView.transform).anchorMin = new Vector2(0f, 0.5f); ((RectTransform)_sabersTableView.transform).anchorMax = new Vector2(1f, 0.5f); ((RectTransform)_sabersTableView.transform).sizeDelta = new Vector2(0f, 60f); ((RectTransform)_sabersTableView.transform).anchoredPosition = new Vector2(0f, 0f); _sabersTableView.didSelectRowEvent += _sabersTableView_DidSelectRowEvent; ReflectionUtil.SetPrivateField(_sabersTableView, "_pageUpButton", _pageUpButton); ReflectionUtil.SetPrivateField(_sabersTableView, "_pageDownButton", _pageDownButton); _sabersTableView.dataSource = this; _sabersTableView.ScrollToRow(0, false); } else { _sabersTableView.ReloadData(); _sabersTableView.ScrollToRow(0, false); } } catch (Exception ex) { Console.WriteLine(ex); } _songListTableCellInstance = Resources.FindObjectsOfTypeAll <StandardLevelListTableCell>().First(x => (x.name == "StandardLevelListTableCell")); LoadSabers(); base.DidActivate(true, ActivationType.AddedToHierarchy); }