Example #1
0
 /// <summary>
 /// LoadContent will be called once per game and is the place to load all of your content.
 /// </summary>
 protected override void LoadContent()
 {
     spriteBatch = new SpriteBatch(GraphicsDevice);
     rubicksCube = new RubicksCube(3, GraphicsDevice);
 }
Example #2
0
 /// <summary>
 /// LoadContent will be called once per game and is the place to load all of your content.
 /// </summary>
 protected override void LoadContent()
 {
     spriteBatch = new SpriteBatch(GraphicsDevice);
     rubicksCube = new RubicksCube(3, GraphicsDevice);
 }