internal static void Queue_Attribute_Mutation_Record(Node target, string localName, string Namespace, dynamic oldValue) { MutationRecord record = new MutationRecord(EMutationType.Attributes, target, localName, Namespace, oldValue); MutationRecord.QueueRecord(record); }
internal static void Queue_Tree_Mutation_Record(Node target, IEnumerable <Node> addedNodes, IEnumerable <Node> removedNodes, Node previousSibling, Node nextSibling) { MutationRecord record = new MutationRecord(EMutationType.ChildList, target, null, null, null, addedNodes, removedNodes, previousSibling, nextSibling); MutationRecord.QueueRecord(record); }
internal static void Queue_Text_Mutation_Record(Node target, string oldData) { MutationRecord record = new MutationRecord(EMutationType.CharacterData, target, null, null, oldData, null, null, null, null); MutationRecord.QueueRecord(record); }