Example #1
0
 public Animation CreateAnimation()
 {
     Animation tmp = new Animation(Renderer.Singleton.Game);
     tmp.LoadTex(Renderer.Singleton.Content.Load<Texture2D>(TextureName));
     tmp.SetProperties(FrameSize, TimePerFrame, NoFrames);
     return tmp;
 }
Example #2
0
 public void CreateAnimation(string name, Vector2 FrameSize, float TimePerFrame, int NoFrames, Texture2D Tex)
 {
     Animation a = new Animation(Game);
     a.LoadTex(Tex);
     a.SetProperties(FrameSize, TimePerFrame, NoFrames);
     Animations.Add(name, a);
 }