Example #1
0
            public static void LogError(string message)
            {
#if DEBUG
                Logging.LogError(PREFIX + "Error: " + message);
#endif // DEBUG
            }
Example #2
0
        // Load settings from file
        public static void LoadSettings(string filepath)
        {
            Logging.Debug.Log("Accessing Settings at " + filepath);

            // Try to read file contents into string
            // If no file exists, create one
            string settings = "";

            if (!System.IO.File.Exists(filepath))
            {
                // No settings file found, create one
                Logging.Debug.LogWarning("Settings file not found, creating one...");
                try
                {
                    System.IO.File.Create(filepath);
                }
                // If that fails then shit just hit the fan. React accordingly
                catch (Exception e)
                {
                    Logging.LogError("Something went wrong while creating a settings file... :(");
                    Logging.LogError(e.Message);
                    Logging.LogError(e.StackTrace);

                    return;
                }
            }

            // Read file to string
            try
            {
                settings = System.IO.File.ReadAllText(filepath);
            }
            // Something incredibly weird just happened
            catch (Exception e)
            {
                Logging.LogError("Something went wrong while reading a settings file... :(");
                Logging.LogError(e.Message);
                Logging.LogError(e.StackTrace);

                return;
            }

            // Empty settings dictionary
            m_settings.Clear();

            // Splice settings string by newline characters, to get each line into a new array member
            string[] lines = settings.Split('\n');
            foreach (string line in lines) // Loop through all lines
            {
                if (line == "")            // If line is empty, ignore it (some editors add newlines when saving, this will combat that)
                {
                    continue;
                }

                string[] vals = line.Split('=');               // Split each line by the = character, to get a key and a value

                m_settings.Add(vals[0], Int32.Parse(vals[1])); // Store key and value in settings dictionary
            }

            Logging.Log("Settings loaded.");
        }