Example #1
0
 /// <summary>
 /// Run the FileCorrupter once
 /// </summary>
 /// <param name="fc">FileCorrupter object</param>
 /// <param name="corruptType">Enum stating which corrupt type to use</param>
 /// <param name="n">n value for fc</param>
 /// <param name="oldByte">oldByte for fc</param>
 /// <param name="newByte">newByte for fc</param>
 private void corruptOne(FileCorruptor fc, CorruptionType corruptType, int n, byte oldByte, byte newByte)
 {
     //run the corrupt
     if (corruptType == CorruptionType.Insert)
     {
         fc.InsertCorrupt(oldByte, newByte, n);
     }
     else if (corruptType == CorruptionType.Delete)
     {
         fc.DeleteCorrupt(oldByte, n);
     }
     else
     {
         fc.ReplaceCorrupt(oldByte, newByte, n);
     }
 }
Example #2
0
        /// <summary>
        /// Runs the corruptor on a background thread
        /// </summary
        /// <param name="callback">Void-returning method to call on progress updates. 1st param is double, 2nd param is FileInfo</param>
        public void Run(Action <double, FileInfo> callback = null)
        {
            //initialize the background worker
            Console.Log("CorruptManager: Initializing background worker");
            worker = new Thread(() => {
                try
                {
                    FileCorruptor fc = new FileCorruptor(null, null, startByte, endByte);
                    //corrupt all the files, or corrupt only certain types?
                    if (fileTypes == null)
                    {
                        Console.Log("CorruptManager: Using predefined queue, beginning corruption");
                        //corrupt each file in the list
                        for (int i = 0; i < queue.Length; i++)
                        {
                            FileInfo f = queue[i];
                            //if the corruptor is corrupting a batch of singletons, newname is different
                            string newName;
                            if (rootfolder == null)
                            {
                                newName = outFolder + Path.DirectorySeparatorChar + f.Name;
                            }
                            else
                            {
                                newName = f.FullName.Replace(rootfolder, outFolder);
                            }

                            fc.updateFiles(f, new FileInfo(newName));
                            //create necessary folders
                            Directory.CreateDirectory(newName.Replace(f.Name, ""));

                            //corrupt the file
                            corruptOne(fc, corruptType, n, oldByte, newByte);

                            //progress update
                            if (i == queue.Length - 1 || i % 10 == 0)
                            {
                                callback?.Invoke((double)(i + 1) / queue.Length * 100, f);
                            }
                        }
                    }
                    else
                    {
                        Console.Log("CorruptManager: Using queue hashset rules, beginning corruption");

                        for (int i = 0; i < queue.Length; i++)
                        {
                            FileInfo f = queue[i];
                            //corrupt if file type is compatible
                            //if not inverting and has type, or inverting and does not have type
                            if ((fileTypes.Contains(f.Extension) && !invertFiletypes) || (invertFiletypes && !fileTypes.Contains(f.Extension)))
                            {
                                string newName = f.FullName.Replace(rootfolder, outFolder);
                                fc.updateFiles(f, new FileInfo(newName));
                                //create necessary directories
                                Directory.CreateDirectory(newName.Replace(f.Name, ""));

                                //corrupt the file
                                corruptOne(fc, corruptType, n, oldByte, newByte);

                                //progress update
                                if (i == queue.Length - 1 || i % 10 == 0)
                                {
                                    callback?.Invoke((double)(i) / queue.Length * 100, f);
                                }
                            }
                            //otherwise copy the file
                            else
                            {
                                string newName = f.FullName.Replace(rootfolder, outFolder);
                                //create necessary directories
                                Directory.CreateDirectory(newName.Replace(f.Name, ""));
                                //copy the file, overwrite it if necessary
                                try
                                {
                                    File.Copy(f.FullName, newName, true);
                                }
                                //if unable to copy, catch silently
                                catch (Exception e) { Console.LogException(e); }
                            }
                        }
                    }
                    //invoke 100% progress when complete
                    callback?.Invoke(100, null);
                }
                catch (Exception e)
                {
                    Console.LogException(e, "See the run method.");
                }
            });
            worker.Start();
        }