Example #1
0
 public static Slot FromStream(MinecraftStream stream)
 {
     var slot = Slot.EmptySlot;
     slot.Id = stream.ReadInt16();
     if (slot.Empty)
         return slot;
     slot.Count = stream.ReadInt8();
     slot.Metadata = stream.ReadInt16();
     var length = stream.ReadInt16();
     if (length == -1)
         return slot;
     slot.Nbt = new NbtFile();
     var buffer = stream.ReadUInt8Array(length);
     slot.Nbt.LoadFromBuffer(buffer, 0, length, NbtCompression.GZip, null);
     return slot;
 }
Example #2
0
        public static ItemStack FromStream(MinecraftStream stream)
        {
            var slot = ItemStack.EmptyStack;

            slot.Id = stream.ReadInt16();
            if (slot.Empty)
            {
                return(slot);
            }
            slot.Count    = stream.ReadInt8();
            slot.Metadata = stream.ReadInt16();
            var length = stream.ReadInt16();

            if (length == -1)
            {
                return(slot);
            }
            slot.Nbt = new NbtFile();
            var buffer = stream.ReadUInt8Array(length);

            slot.Nbt.LoadFromBuffer(buffer, 0, length, NbtCompression.GZip, null);
            return(slot);
        }
Example #3
0
 public void ReadPacket(MinecraftStream stream)
 {
     ServerId = stream.ReadString();
     var pkLength = stream.ReadInt16();
     PublicKey = stream.ReadUInt8Array(pkLength);
     var vtLength = stream.ReadInt16();
     VerificationToken = stream.ReadUInt8Array(vtLength);
 }
Example #4
0
 public void ReadPacket(MinecraftStream stream)
 {
     var ssLength = stream.ReadInt16();
     SharedSecret = stream.ReadUInt8Array(ssLength);
     var vtLength = stream.ReadInt16();
     VerificationToken = stream.ReadUInt8Array(vtLength);
 }
Example #5
0
 public void ReadPacket(MinecraftStream stream)
 {
     Channel = stream.ReadString();
     var length = stream.ReadInt16();
     Data = stream.ReadUInt8Array(length);
 }
Example #6
0
 public void ReadPacket(MinecraftStream stream)
 {
     X = stream.ReadInt32();
     Y = stream.ReadInt16();
     Z = stream.ReadInt32();
     Action = stream.ReadUInt8();
     var length = stream.ReadInt16();
     var data = stream.ReadUInt8Array(length);
     Nbt = new NbtFile();
     Nbt.LoadFromBuffer(data, 0, length, NbtCompression.GZip, null);
 }
Example #7
0
 public void ReadPacket(MinecraftStream stream)
 {
     ItemType = stream.ReadInt16();
     ItemId = stream.ReadInt16();
     var length = stream.ReadInt16();
     Text = Encoding.ASCII.GetString(stream.ReadUInt8Array(length));
 }
Example #8
0
 public void ReadPacket(MinecraftStream stream)
 {
     X = stream.ReadDouble();
     Y = stream.ReadDouble();
     Z = stream.ReadDouble();
     Radius = stream.ReadSingle();
     RecordCount = stream.ReadInt32();
     Records = stream.ReadUInt8Array(RecordCount * 3);
     PlayerVelocityX = stream.ReadSingle();
     PlayerVelocityY = stream.ReadSingle();
     PlayerVelocityZ = stream.ReadSingle();
 }
Example #9
0
 public void ReadPacket(MinecraftStream stream)
 {
     ChunkCount = stream.ReadInt16();
     var length = stream.ReadInt32();
     LightIncluded = stream.ReadBoolean();
     ChunkData = stream.ReadUInt8Array(length);
     ChunkMetadata = stream.ReadUInt8Array(ChunkCount * 12);
 }
Example #10
0
 public void ReadPacket(MinecraftStream stream)
 {
     X = stream.ReadInt32();
     Z = stream.ReadInt32();
     GroundUpContinuous = stream.ReadBoolean();
     PrimaryBitMap = stream.ReadUInt16();
     AddBitMap = stream.ReadUInt16();
     var length = stream.ReadInt32();
     Data = stream.ReadUInt8Array(length);
 }
Example #11
0
 public void ReadPacket(MinecraftStream stream)
 {
     ChunkCount = stream.ReadInt16();
     var length = stream.ReadInt32();
     LightIncluded = stream.ReadBoolean();
     ChunkData = stream.ReadUInt8Array(length);
     
     ChunkMetadata = new Metadata[ChunkCount];
     for (int i = 0; i < ChunkCount; i++)
     {
         var metadata = new Metadata();
         metadata.ChunkX = stream.ReadInt32();
         metadata.ChunkZ = stream.ReadInt32();
         metadata.PrimaryBitMap = stream.ReadUInt16();
         metadata.AddBitMap = stream.ReadUInt16();
         ChunkMetadata[i] = metadata;
     }
 }