public override object Clone() { var act = new CozyMoveBy(); act.InitWithDuraction(this.Duration); act.PositionDelta = this.PositionDelta; return act; }
public override object Clone() { var act = new CozyMoveBy(); act.InitWithDuraction(this.Duration); act.PositionDelta = this.PositionDelta; return(act); }
public static CozyMoveBy Create(float duration, Vector2 deltaPosition) { var act = new CozyMoveBy(); act.PositionDelta = deltaPosition; act.InitWithDuraction(duration); if(act.Duration == 0.0f) { act.Duration = float.Epsilon; } return act; }
public static CozyMoveBy Create(float duration, Vector2 deltaPosition) { var act = new CozyMoveBy(); act.PositionDelta = deltaPosition; act.InitWithDuraction(duration); if (act.Duration == 0.0f) { act.Duration = float.Epsilon; } return(act); }