Example #1
0
        //------------------------------------------------------------------------------------------
        //------------------------------------------------------------------------------------------
        public void AddUser(int boardId, String userName)
        {
            ActiveBoard board = this.GetBoard(boardId);

            /*cream un nou user*/
            ActiveUser user = new ActiveUser()
            {
                Changes  = new List <Change>(),
                Right    = ActiveUser.Rights.Write,
                Username = userName
            };

            /*cream si o noua entitate*/
            UserRight entity = new UserRight()
            {
                BoardId = boardId,
                Right   = 1,
                User    = userName
            };

            user.Entity = entity;

            /*adaugam in bd*/
            lock (this._em.UserRights) {
                this._em.UserRights.AddObject(user.Entity);
                this._em.SaveChanges();
            }
            /*adaugam si in active board*/
            board.UsersTable.Add(user.Username, user);
        }
Example #2
0
        //------------------------------------------------------------------------------------------
        //------------------------------------------------------------------------------------------
        private void _ChangeLayer(ActiveBoard b, Change change)
        {
            /*verificam ce s-a schimbat */
            var             jss = new JavaScriptSerializer();
            ChangeDataLayer cd  = jss.Deserialize <ChangeDataLayer>(change.ChangeString);

            /*cautam activelayer-ul corespunzator*/
            if (!b.Layers.ContainsKey(cd.Id))
            {
                throw new Exception("Changed layer id not found");
            }

            ActiveLayer l = b.Layers[cd.Id];

            /*modificam campurile*/
            l.Name             = cd.Name;
            l.LayerEntity.Name = cd.Name;

            /*  daca e schimbat orderul, trebuie refacut stack-ul */
            if (cd.Order != l.LayerEntity.Order)
            {
                l.LayerEntity.Order = cd.Order;
                /*il stergem din pozitia existenta*/
                b.LayerStack.Remove(l);
                /*il reinseram*/
                b.LayerStack.Insert(cd.Order, l);
            }
        }
Example #3
0
        //------------------------------------------------------------------------------------------
        //------------------------------------------------------------------------------------------
        private void _AddLayer(ActiveBoard b, Change change)
        {
            ActiveLayer     newActiveLayer = new ActiveLayer();
            var             jss            = new JavaScriptSerializer();
            ChangeDataLayer cd             = jss.Deserialize <ChangeDataLayer>(change.ChangeString);

            newActiveLayer.Id   = cd.Id;
            newActiveLayer.Name = cd.Name;

            /*creem si o entitate in bd*/
            Layer newLayer = new Layer();

            newActiveLayer.LayerEntity = newLayer;
            newLayer.LayerId           = cd.Id;
            newLayer.Order             = cd.Order;
            newLayer.BoardId           = b.BoardEntity.Id;
            newLayer.Name = cd.Name;

            /*inseram in stackul de layere din board*/
            lock (b.Layers) {
                b.Layers.Add(cd.Id, newActiveLayer);
            }
            lock (b.LayerStack) {
                b.LayerStack.Insert(cd.Order, newActiveLayer);
            }

            this._em.AddToLayers(newLayer);
        }
Example #4
0
        //------------------------------------------------------------------------------------------
        //------------------------------------------------------------------------------------------
        public List <Change> GetChanges(int boardId, IPrincipal user)
        {
            /*iei modificarile din lista utilizatorlui, si o intorci*/
            /*resetezi lista de modificari*/
            ActiveBoard board = this.GetBoard(boardId);

            if (board == null)
            {
                return(new List <Change>());
            }

            if (!board.UsersTable.ContainsKey(user.Identity.Name))
            {
                return(new List <Change>());
            }

            ActiveUser    u   = board.UsersTable[user.Identity.Name];
            List <Change> ret = new List <Change>();

            lock (u.Changes) {
                foreach (Change ch in u.Changes)
                {
                    ret.Add(ch);
                }
            }
            u.Changes.Clear();

            return(ret);
        }
Example #5
0
        //------------------------------------------------------------------------------------------
        //------------------------------------------------------------------------------------------
        private void _AddUser(ActiveBoard b, Change change)
        {
            ActiveUser user = new ActiveUser();
            /*deserializam obiectul primit*/
            var            jss = new JavaScriptSerializer();
            ChangeDataUser cd  = jss.Deserialize <ChangeDataUser>(change.ChangeString);

            this.AddUser(b.BoardEntity.Id, cd.Name);
        }
Example #6
0
        //------------------------------------------------------------------------------------------
        //------------------------------------------------------------------------------------------
        private void _ChangeWidget(ActiveBoard b, Change change)
        {
            /*verificam ce s-a schimbat */
            var jss             = new JavaScriptSerializer();
            ChangeDataWidget cd = null;

            try {
                cd = jss.Deserialize <ChangeDataWidget>(change.ChangeString);
            } catch {
                return;
            }

            /*cautam activelayer-ul parinte*/
            if (!b.Layers.ContainsKey(cd.LayerId))
            {
                throw new Exception("Parent layer id for changed widget not found");
            }

            ActiveLayer  l = b.Layers[cd.LayerId];
            ActiveWidget w = null;

            /*cautam activewidget-ul corespunzator*/
            if (!l.Widgets.ContainsKey(cd.Id))
            {
                throw new Exception("Changed widget id not found");
            }
            try {
                w = l.Widgets[cd.Id];
            } catch (KeyNotFoundException) {
                return;
            }


            /*modificam campurile*/
            w.Name = (w.WidgetEntity.Name = cd.Name);
            w.Type = (w.WidgetEntity.Type = cd.Type);
            w.Data = (w.WidgetEntity.Data = cd.Data);

            /*  daca e schimbat orderul, trebuie refacut stack-ul */
            if (cd.Order != w.WidgetEntity.Order)
            {
                w.WidgetEntity.Order = cd.Order;
                /*il stergem din pozitia existenta*/
                l.WidgetsStack.Remove(w);
                /*il reinseram*/
                if (l.WidgetsStack.Count <= cd.Order)
                {
                    l.WidgetsStack.Add(w);
                }
                else
                {
                    l.WidgetsStack.Insert(cd.Order, w);
                }
            }
        }
Example #7
0
        //------------------------------------------------------------------------------------------
        //------------------------------------------------------------------------------------------
        private void _AddWidget(ActiveBoard b, Change change)
        {
            ActiveWidget newActiveWidget = new ActiveWidget();
            var          jss             = new JavaScriptSerializer();

            ChangeDataWidget cd = jss.Deserialize <ChangeDataWidget>(change.ChangeString);

            newActiveWidget.WidgetId = cd.Id;
            newActiveWidget.Name     = cd.Name;
            newActiveWidget.Type     = cd.Type;
            newActiveWidget.Data     = cd.Data;

            /*creem si o entitate in bd*/
            Widget newWidget = new Widget();

            newActiveWidget.WidgetEntity = newWidget;
            newWidget.WidgetId           = cd.Id;
            newWidget.Order   = cd.Order;
            newWidget.LayerId = cd.LayerId;
            newWidget.Name    = cd.Name;
            newWidget.Data    = cd.Data;

            /*inseram in listele de widgeturi din layer*/
            try {
                lock (b.Layers[cd.LayerId].Widgets) {
                    b.Layers[cd.LayerId].Widgets.Add(cd.Id, newActiveWidget);
                }
                lock (b.Layers[cd.LayerId].WidgetsStack) {
                    b.Layers[cd.LayerId].WidgetsStack.Insert(cd.Order, newActiveWidget);
                }
            } catch (KeyNotFoundException ex) {
                Console.WriteLine(ex.ToString());
            }

            this._em.AddToWidgets(newWidget);
        }
        //------------------------------------------------------------------------------------------
        //------------------------------------------------------------------------------------------
        private void _ChangeLayer(ActiveBoard b, Change change)
        {
            /*verificam ce s-a schimbat */
            var jss = new JavaScriptSerializer();
            ChangeDataLayer cd = jss.Deserialize<ChangeDataLayer>(change.ChangeString);

            /*cautam activelayer-ul corespunzator*/
            if (!b.Layers.ContainsKey(cd.Id))
                throw new Exception("Changed layer id not found");

            ActiveLayer l = b.Layers[cd.Id];

            /*modificam campurile*/
            l.Name = cd.Name;
            l.LayerEntity.Name = cd.Name;

            /*  daca e schimbat orderul, trebuie refacut stack-ul */
            if (cd.Order != l.LayerEntity.Order) {
                l.LayerEntity.Order = cd.Order;
                /*il stergem din pozitia existenta*/
                b.LayerStack.Remove(l);
                /*il reinseram*/
                b.LayerStack.Insert(cd.Order, l);
            }
        }
        //------------------------------------------------------------------------------------------
        //------------------------------------------------------------------------------------------
        private void _AddWidget(ActiveBoard b, Change change)
        {
            ActiveWidget newActiveWidget = new ActiveWidget();
            var jss = new JavaScriptSerializer();

            ChangeDataWidget cd = jss.Deserialize<ChangeDataWidget>(change.ChangeString);
            newActiveWidget.WidgetId = cd.Id;
            newActiveWidget.Name = cd.Name;
            newActiveWidget.Type = cd.Type;
            newActiveWidget.Data = cd.Data;

            /*creem si o entitate in bd*/
            Widget newWidget = new Widget();
            newActiveWidget.WidgetEntity = newWidget;
            newWidget.WidgetId = cd.Id;
            newWidget.Order = cd.Order;
            newWidget.LayerId = cd.LayerId;
            newWidget.Name = cd.Name;
            newWidget.Data = cd.Data;

            /*inseram in listele de widgeturi din layer*/
            try {
                lock (b.Layers[cd.LayerId].Widgets) {
                    b.Layers[cd.LayerId].Widgets.Add(cd.Id, newActiveWidget);
                }
                lock (b.Layers[cd.LayerId].WidgetsStack) {
                    b.Layers[cd.LayerId].WidgetsStack.Insert(cd.Order, newActiveWidget);
                }
            } catch (KeyNotFoundException ex) {
                Console.WriteLine(ex.ToString());
            }

            this._em.AddToWidgets(newWidget);
        }
        //------------------------------------------------------------------------------------------
        //------------------------------------------------------------------------------------------
        private void _AddUser(ActiveBoard b, Change change)
        {
            ActiveUser user = new ActiveUser();
            /*deserializam obiectul primit*/
            var jss = new JavaScriptSerializer();
            ChangeDataUser cd = jss.Deserialize<ChangeDataUser>(change.ChangeString);

            this.AddUser(b.BoardEntity.Id, cd.Name);
        }
        //------------------------------------------------------------------------------------------
        //------------------------------------------------------------------------------------------
        private void _AddLayer(ActiveBoard b, Change change)
        {
            ActiveLayer newActiveLayer = new ActiveLayer();
            var jss = new JavaScriptSerializer();
            ChangeDataLayer cd = jss.Deserialize<ChangeDataLayer>(change.ChangeString);
            newActiveLayer.Id = cd.Id;
            newActiveLayer.Name = cd.Name;

            /*creem si o entitate in bd*/
            Layer newLayer = new Layer();
            newActiveLayer.LayerEntity = newLayer;
            newLayer.LayerId = cd.Id;
            newLayer.Order = cd.Order;
            newLayer.BoardId = b.BoardEntity.Id;
            newLayer.Name = cd.Name;

            /*inseram in stackul de layere din board*/
            lock (b.Layers) {
                b.Layers.Add(cd.Id, newActiveLayer);
            }
            lock (b.LayerStack) {
                b.LayerStack.Insert(cd.Order, newActiveLayer);
            }

            this._em.AddToLayers(newLayer);
        }
 //------------------------------------------------------------------------------------------
 //------------------------------------------------------------------------------------------
 public void SaveBoard(ActiveBoard board)
 {
     /*salvam bd si il stergem din activeboards*/
     this._em.SaveChanges();
     this._activeBoards.Remove(board.BoardEntity.Id);
 }
Example #13
0
        //------------------------------------------------------------------------------------------
        //------------------------------------------------------------------------------------------
        public void PushChange(int boardId, Change change, IPrincipal user)
        {
            /*punem la ceialti utilizatori modificarea produsa*/
            if (!this._activeBoards.ContainsKey(boardId))
            {
                throw new Exception("Board id not found in ActiveBoards");
            }

            ActiveBoard board = null;

            try {
                board = this.GetBoard(boardId);
            } catch (KeyNotFoundException ex) {
                return;
            }
            if (!board.UsersTable.ContainsKey(user.Identity.Name))
            {
                throw new Exception("Username not found in board's userlist");
            }

            switch (change.Operation)
            {
            case "add":
                if (change.Obj == "layer")
                {
                    this._AddLayer(board, change);
                }
                else if (change.Obj == "widget")
                {
                    this._AddWidget(board, change);
                }
                else if (change.Obj == "user")
                {
                    this._AddUser(board, change);
                }
                break;

            case "remove":     /*il stergem din entities si din dictionar*/
                if (change.Obj == "layer")
                {
                    ActiveLayer layer = board.Layers[change.Id];

                    /*scoatem widgets entities pt acest layer si le stergem din _em*/
                    foreach (ActiveWidget w in layer.WidgetsStack)
                    {
                        this._em.DeleteObject(w.WidgetEntity);
                    }

                    /*stergem si acest layer din board din _em*/
                    this._em.DeleteObject(layer.LayerEntity);

                    /*stergem layerul din activelayers pt acest board*/
                    lock (board.Layers) {
                        board.Layers.Remove(change.Id);
                    }
                    lock (board.LayerStack) {
                        board.LayerStack.Remove(layer);
                    }
                }
                else if (change.Obj == "widget")
                {
                    /*get the layer id*/
                    var jss             = new JavaScriptSerializer();
                    ChangeDataWidget cd = jss.Deserialize <ChangeDataWidget>(change.ChangeString);

                    /*delete from entities*/
                    Widget entity = board.Layers[cd.LayerId].GetWidget(cd.Id).WidgetEntity;
                    this._em.Widgets.DeleteObject(entity);
                    /*delete the widget from the layer of that board*/
                    board.Layers[cd.LayerId].RemoveWidget(cd.Id);
                }
                else if (change.Obj == "user")
                {
                    /*get the layer id*/
                    var            jss = new JavaScriptSerializer();
                    ChangeDataUser cd  = jss.Deserialize <ChangeDataUser>(change.ChangeString);

                    ActiveUser auser = board.UsersTable[cd.Name];
                    /*delete from entities*/
                    this._em.DeleteObject(auser.Entity);
                    /*delete the widget from the layer of that board*/
                    lock (board.Users) {
                        board.Users.Remove(auser);
                    }
                    lock (board.UsersTable) {
                        board.UsersTable.Remove(auser.Username);
                    }
                }

                break;

            case "change":
                if (change.Obj == "layer")
                {
                    this._ChangeLayer(board, change);
                }
                else if (change.Obj == "widget")
                {
                    this._ChangeWidget(board, change);
                }
                /*pentru user nu avem ce modifica*/
                break;
            }
            foreach (KeyValuePair <string, ActiveUser> uPair in board.UsersTable)
            {
                if (uPair.Value.Username != user.Identity.Name)
                {
                    uPair.Value.Changes.Add(change);
                }
            }
        }
Example #14
0
 //------------------------------------------------------------------------------------------
 //------------------------------------------------------------------------------------------
 public void SaveBoard(ActiveBoard board)
 {
     /*salvam bd si il stergem din activeboards*/
     this._em.SaveChanges();
     this._activeBoards.Remove(board.BoardEntity.Id);
 }//------------------------------------------------------------------------------------------
        //------------------------------------------------------------------------------------------
        //------------------------------------------------------------------------------------------
        private void _ChangeWidget(ActiveBoard b, Change change)
        {
            /*verificam ce s-a schimbat */
            var jss = new JavaScriptSerializer();
            ChangeDataWidget cd = null;
            try {
                cd = jss.Deserialize<ChangeDataWidget>(change.ChangeString);
            } catch {
                return;
            }

            /*cautam activelayer-ul parinte*/
            if (!b.Layers.ContainsKey(cd.LayerId))
                throw new Exception("Parent layer id for changed widget not found");

            ActiveLayer l = b.Layers[cd.LayerId];
            ActiveWidget w = null;

            /*cautam activewidget-ul corespunzator*/
            if (!l.Widgets.ContainsKey(cd.Id))
                throw new Exception("Changed widget id not found");
            try {
                w = l.Widgets[cd.Id];
            } catch (KeyNotFoundException){
                return;
            }

            /*modificam campurile*/
            w.Name = (w.WidgetEntity.Name = cd.Name);
            w.Type = (w.WidgetEntity.Type = cd.Type);
            w.Data = (w.WidgetEntity.Data = cd.Data);

            /*  daca e schimbat orderul, trebuie refacut stack-ul */
            if (cd.Order != w.WidgetEntity.Order) {
                w.WidgetEntity.Order = cd.Order;
                /*il stergem din pozitia existenta*/
                l.WidgetsStack.Remove(w);
                /*il reinseram*/
                if (l.WidgetsStack.Count <= cd.Order)
                    l.WidgetsStack.Add(w);
                else
                    l.WidgetsStack.Insert(cd.Order, w);
            }
        }
        //------------------------------------------------------------------------------------------
        //------------------------------------------------------------------------------------------
        private ActiveBoard _LoadBoard(int id)
        {
            ActiveBoard newBoard = new ActiveBoard();

            var res = (from d in this._em.Boards
                       where d.Id == id
                       select d).ToList();

            if (res.Count() < 1)
                return null;

            Board b = res[0];
            /* ii salvam entitatea*/
            newBoard.BoardEntity = b;

            /* adaugam layers din bd */
            var res1 = (from d in this._em.Layers
                        where d.BoardId == b.Id
                        select d).ToList();

            newBoard.LayerStack = new List<ActiveLayer>(res1.Count);

            foreach (Layer l in res1) {
                ActiveLayer newLayer = new ActiveLayer();
                newLayer.LayerEntity = l;
                newLayer.Id = l.LayerId;
                newLayer.Name = l.Name;
                newBoard.Layers.Add(l.LayerId, newLayer);
                if (l.Order > newBoard.LayerStack.Count)
                    newBoard.LayerStack.Add(newLayer);
                else
                    newBoard.LayerStack.Insert(l.Order, newLayer);
            }

            /* adaugam widgeturile pentru fiecare layer*/
            foreach (KeyValuePair<int, ActiveLayer> activeLayerPair in newBoard.Layers) {
                var res2 = (from d in this._em.Widgets
                            where d.LayerId == activeLayerPair.Key
                            select d).ToList();

                activeLayerPair.Value.WidgetsStack = new List<ActiveWidget>(res2.Count);

                foreach (Widget w in res2) {
                    ActiveWidget newWidget = new ActiveWidget();
                    newWidget.WidgetEntity = w;
                    newWidget.WidgetId = w.WidgetId;
                    newWidget.Type = w.Type;
                    newWidget.Data = w.Data;
                    newWidget.Name = w.Name;

                    try {
                        activeLayerPair.Value.Widgets.Add(newWidget.WidgetId, newWidget);
                        if (w.Order > activeLayerPair.Value.WidgetsStack.Count)
                            activeLayerPair.Value.WidgetsStack.Add(newWidget);
                        else
                            activeLayerPair.Value.WidgetsStack.Insert(w.Order, newWidget);
                    } catch (Exception ex) {
                        Console.WriteLine(ex.ToString());
                    }
                }
            }

            /* adaugam userii care au drepturi asupra boardului*/
            var res3 = (from d in this._em.UserRights
                        where d.BoardId == id
                        select d).ToList();

            foreach (UserRight ur in res3) {
                ActiveUser u = new ActiveUser();
                u.Username = ur.User;
                newBoard.UsersTable.Add(u.Username, u);
            }

            /* adaugam noul board incarcat in lista activa*/
            this._activeBoards.Add(b.Id, newBoard);
            return newBoard;
        }
Example #17
0
        //------------------------------------------------------------------------------------------
        //------------------------------------------------------------------------------------------
        private ActiveBoard _LoadBoard(int id)
        {
            ActiveBoard newBoard = new ActiveBoard();

            var res = (from d in this._em.Boards
                       where d.Id == id
                       select d).ToList();

            if (res.Count() < 1)
            {
                return(null);
            }

            Board b = res[0];

            /* ii salvam entitatea*/
            newBoard.BoardEntity = b;

            /* adaugam layers din bd */
            var res1 = (from d in this._em.Layers
                        where d.BoardId == b.Id
                        select d).ToList();

            newBoard.LayerStack = new List <ActiveLayer>(res1.Count);

            foreach (Layer l in res1)
            {
                ActiveLayer newLayer = new ActiveLayer();
                newLayer.LayerEntity = l;
                newLayer.Id          = l.LayerId;
                newLayer.Name        = l.Name;
                newBoard.Layers.Add(l.LayerId, newLayer);
                if (l.Order > newBoard.LayerStack.Count)
                {
                    newBoard.LayerStack.Add(newLayer);
                }
                else
                {
                    newBoard.LayerStack.Insert(l.Order, newLayer);
                }
            }

            /* adaugam widgeturile pentru fiecare layer*/
            foreach (KeyValuePair <int, ActiveLayer> activeLayerPair in newBoard.Layers)
            {
                var res2 = (from d in this._em.Widgets
                            where d.LayerId == activeLayerPair.Key
                            select d).ToList();

                activeLayerPair.Value.WidgetsStack = new List <ActiveWidget>(res2.Count);

                foreach (Widget w in res2)
                {
                    ActiveWidget newWidget = new ActiveWidget();
                    newWidget.WidgetEntity = w;
                    newWidget.WidgetId     = w.WidgetId;
                    newWidget.Type         = w.Type;
                    newWidget.Data         = w.Data;
                    newWidget.Name         = w.Name;

                    try {
                        activeLayerPair.Value.Widgets.Add(newWidget.WidgetId, newWidget);
                        if (w.Order > activeLayerPair.Value.WidgetsStack.Count)
                        {
                            activeLayerPair.Value.WidgetsStack.Add(newWidget);
                        }
                        else
                        {
                            activeLayerPair.Value.WidgetsStack.Insert(w.Order, newWidget);
                        }
                    } catch (Exception ex) {
                        Console.WriteLine(ex.ToString());
                    }
                }
            }

            /* adaugam userii care au drepturi asupra boardului*/
            var res3 = (from d in this._em.UserRights
                        where d.BoardId == id
                        select d).ToList();

            foreach (UserRight ur in res3)
            {
                ActiveUser u = new ActiveUser();
                u.Username = ur.User;
                newBoard.UsersTable.Add(u.Username, u);
            }


            /* adaugam noul board incarcat in lista activa*/
            this._activeBoards.Add(b.Id, newBoard);
            return(newBoard);
        }