private void UpdateEntity(object sender, NetworkEntityEventArgs e)
        {
            var ent = this.map.Entities.FirstOrDefault(_ => (_.ID == e.ID));

            if (ent == null)
            {
                return;
            }
            ent.Position      = e.Position;
            ent.Rotation      = e.Rotation;
            ent.Visualization = e.Visualization;
        }
        private void CreateEntity(object sender, NetworkEntityEventArgs e)
        {
            var entity = new Entity()
            {
                ID            = e.ID,
                Position      = e.Position,
                Rotation      = e.Rotation,
                Visualization = e.Visualization
            };

            this.map.AddEntity(entity);
        }