Example #1
0
        public static void Init()
        {
            var screen = new VGAScreen();
            screen.SetGraphicsMode(VGAScreen.ScreenSize.Size320x200, VGAScreen.ColorDepth.BitDepth8);
            screen.Clear(0);

            SetPixel(100, 100, 255);
            ReDraw(screen);
        }
Example #2
0
        public static void Init()
        {
            var screen = new VGAScreen();

            screen.SetGraphicsMode(VGAScreen.ScreenSize.Size320x200, VGAScreen.ColorDepth.BitDepth8);
            screen.Clear(0);

            SetPixel(100, 100, 255);
            //ReDraw(screen);
            m.Initialize(320, 200);
            screen.SetPixel((uint)m.X, (uint)m.Y, 40);
            screen.SetPixel((uint)m.X + 1, (uint)m.Y, 40);
            screen.SetPixel((uint)m.X + 2, (uint)m.Y, 40);
            screen.SetPixel((uint)m.X, (uint)m.Y + 1, 40);
            screen.SetPixel((uint)m.X, (uint)m.Y + 2, 40);
            screen.SetPixel((uint)m.X + 1, (uint)m.Y + 1, 40);
            screen.SetPixel((uint)m.X + 2, (uint)m.Y + 2, 40);
            screen.SetPixel((uint)m.X + 3, (uint)m.Y + 3, 40);
            //Screen.DrawFilledRectangle(0, 0, 320, 25, 50);
        }