Example #1
0
 /// <summary>
 /// Creates a new weapon with specified name and attributes.
 /// </summary>
 public Weapon(WeaponProperties data, CombatProperties propes, Attributes attri, StatusEffectProperties effect)
 {
     WeaponData       = data;
     CombatProperties = propes;
     Attributes       = attri;
     Effect           = effect;
 }
Example #2
0
 /// <summary>
 /// Creates a new weapon with specified name and attributes.
 /// </summary>
 public Weapon(WeaponProperties data, CombatProperties propes, Attributes attri, StatusEffectProperties effect)
 {
     WeaponData = data;
     CombatProperties = propes;
     Attributes = attri;
     Effect = effect;
 }