Poly quadratic bezier path segment.
Inheritance: XPathPolySegment
        public void ToString_Should_Return_Path_Markup()
        {
            var target = new XPolyQuadraticBezierSegment();
            target.Points = target.Points.Add(new XPoint());
            target.Points = target.Points.Add(new XPoint());
            target.Points = target.Points.Add(new XPoint());
            target.Points = target.Points.Add(new XPoint());
            target.Points = target.Points.Add(new XPoint());

            var actual = target.ToString();

            Assert.Equal("Q0,0 0,0 0,0 0,0 0,0", actual);
        }
        public void GetPoints_Should_Return_All_Segment_Points()
        {
            var segment = new XPolyQuadraticBezierSegment();
            segment.Points = segment.Points.Add(new XPoint());
            segment.Points = segment.Points.Add(new XPoint());
            segment.Points = segment.Points.Add(new XPoint());
            segment.Points = segment.Points.Add(new XPoint());
            segment.Points = segment.Points.Add(new XPoint());

            var target = segment.GetPoints();

            Assert.Equal(5, target.Count());

            Assert.Equal(segment.Points, target);
        }
 public void Points_Not_Null()
 {
     var target = new XPolyQuadraticBezierSegment();
     Assert.NotNull(target.Points);
 }