Example #1
0
        private void Initialize()
        {
            _isPlayerActive = _playerManager.Initialize();
            if (!_isPlayerActive)
            {
                LogMessage("PlayerManager not initialized!", MessageType.ALERT);
            }

            if (!_uiManager.Initialize())
            {
                LogMessage("Error: Please Reference UIManager!", MessageType.ALERT);
            }

            _isEnemyManagerActive = _enemyManager.Initialize();
            if (!_isEnemyManagerActive)
            {
                LogMessage("EnemyManager not initialized!", MessageType.ALERT);
            }

            if (!_duengonManager.Initialize())
            {
                LogMessage("DuengonManager not initialized!", MessageType.ALERT);
            }

            _isCameraManagerActive = _cameraManager.Initialize();
            if (!_isCameraManagerActive)
            {
                LogMessage("CameraManager not initialized!", MessageType.ALERT);
            }

            if (!_soundManager.Initialize())
            {
                LogMessage("SoundManager not initialized!", MessageType.ALERT);
            }
        }
 private void InitializeMangers()
 {
     _playerManger.Initialize();
     _uiManger.Initialize();
     _soundManger.Initialize();
 }