Example #1
0
        public int XY2BL(PointXYL0 xyl0, Ellispoid E, ref PointBLL0 bll0)
        {
            bll0.L0 = xyl0.L0;
            double error = 0;
            double x     = xyl0.X + error;
            double y     = xyl0.Y + error;

            CalculateEllispoid(ref E);
            double Ac, Bc, Cc, Dc, Ec, Fc, alpha, beta, gamma, delta, epsilon, zeta, X, B0, Bf;
            double b0, b1, b2, b3, b4, b5, b6;

            Ac = 1 + 3.0 / 4.0 * Math.Pow(E.e1, 2) + 45.0 / 64.0 * Math.Pow(E.e1, 4)
                 + 175.0 / 256.0 * Math.Pow(E.e1, 6) + 11025.0 / 16384.0 * Math.Pow(E.e1, 8)
                 + 43659.0 / 65536.0 * Math.Pow(E.e1, 10);
            Bc = 3.0 / 4.0 * Math.Pow(E.e1, 2) + 15.0 / 16.0 * Math.Pow(E.e1, 4)
                 + 525.0 / 512.0 * Math.Pow(E.e1, 6) + 2205.0 / 2048.0 * Math.Pow(E.e1, 8)
                 + 72765.0 / 65536.0 * Math.Pow(E.e1, 10);
            Cc = 15.0 / 64.0 * Math.Pow(E.e1, 4) + 105.0 / 256.0 * Math.Pow(E.e1, 6)
                 + 2205.0 / 4096.0 * Math.Pow(E.e1, 8) + 10395.0 / 16384.0 * Math.Pow(E.e1, 10);
            Dc = 35.0 / 512.0 * Math.Pow(E.e1, 6) + 315.0 / 2048.0 * Math.Pow(E.e1, 8)
                 + 31185.0 / 131072.0 * Math.Pow(E.e1, 10);
            Ec      = 315.0 / 16384.0 * Math.Pow(E.e1, 8) + 3465.0 / 65536.0 * Math.Pow(E.e1, 10);
            Fc      = 693.0 / 131072.0 * Math.Pow(E.e1, 10);
            alpha   = Ac * E.M0;
            beta    = -1.0 / 2.0 * Bc * E.M0;
            gamma   = 1.0 / 4.0 * Cc * E.M0;
            delta   = -1.0 / 6.0 * Dc * E.M0;
            epsilon = 1.0 / 8.0 * Ec * E.M0;
            zeta    = -1.0 / 10.0 * Fc * E.M0;
            X       = x;
            B0      = X / alpha;
            while (true)
            {
                double triangle = beta * Math.Sin(2 * B0) + gamma * Math.Sin(4 * B0)
                                  + delta * Math.Sin(6 * B0) + epsilon * Math.Sin(8 * B0) + zeta * Math.Sin(10 * B0);
                Bf = (X - triangle) / alpha;
                if (Math.Abs(Bf - B0) <= Math.Pow(10.0, -15.0))
                {
                    break;
                }
                else
                {
                    B0 = Bf;
                }
            }
            CalculateEllispoid(ref E, Bf);
            b0 = Bf;
            b1 = 1 / (E.N * Math.Cos(Bf));
            b2 = -E.t / (2 * E.M * E.N);
            b3 = -(1 + 2 * Math.Pow(E.t, 2) + Math.Pow(E.n, 2)) / (6 * Math.Pow(E.N, 2)) * b1;
            b4 = -(5 + 3 * Math.Pow(E.t, 2) + Math.Pow(E.n, 2)
                   - 9 * Math.Pow(E.n, 2) * Math.Pow(E.t, 2)) / (12 * Math.Pow(E.N, 2)) * b2;
            b5 = -(5 + 28 * Math.Pow(E.t, 2) + 24 * Math.Pow(E.t, 4) + 6 * Math.Pow(E.n, 2)
                   + 8 * Math.Pow(E.n, 2) * Math.Pow(E.t, 2)) / (120 * Math.Pow(E.N, 4)) * b1;
            b6        = (61 + 90 * Math.Pow(E.t, 2) + 45 * Math.Pow(E.t, 4)) / (360 * Math.Pow(E.N, 4)) * b2;
            bll0.Name = xyl0.Name;
            bll0.B    = b0 * Math.Pow(y, 0) + b2 * Math.Pow(y, 2) + b4 * Math.Pow(y, 4) + b6 * Math.Pow(y, 6);
            bll0.L    = b1 * Math.Pow(y, 1) + b3 * Math.Pow(y, 3) + b5 * Math.Pow(y, 5) + bll0.L0;
            return(0);
        }
Example #2
0
        public int BL2XY(PointBLL0 bll0, Ellispoid E, ref PointXYL0 xyl0)
        {
            xyl0.L0 = bll0.L0;
            double error = 0;

            CalculateEllispoid(ref E, bll0.B);
            double Ac, Bc, Cc, Dc, Ec, Fc, alpha, beta, gamma, delta, epsilon, zeta, X, l;
            double a0, a1, a2, a3, a4, a5, a6;

            Ac = 1 + 3.0 / 4.0 * Math.Pow(E.e1, 2) + 45.0 / 64.0 * Math.Pow(E.e1, 4)
                 + 175.0 / 256.0 * Math.Pow(E.e1, 6) + 11025.0 / 16384.0 * Math.Pow(E.e1, 8)
                 + 43659.0 / 65536.0 * Math.Pow(E.e1, 10);
            Bc = 3.0 / 4.0 * Math.Pow(E.e1, 2) + 15.0 / 16.0 * Math.Pow(E.e1, 4)
                 + 525.0 / 512.0 * Math.Pow(E.e1, 6) + 2205.0 / 2048.0 * Math.Pow(E.e1, 8)
                 + 72765.0 / 65536.0 * Math.Pow(E.e1, 10);
            Cc = 15.0 / 64.0 * Math.Pow(E.e1, 4) + 105.0 / 256.0 * Math.Pow(E.e1, 6)
                 + 2205.0 / 4096.0 * Math.Pow(E.e1, 8) + 10395.0 / 16384.0 * Math.Pow(E.e1, 10);
            Dc = 35.0 / 512.0 * Math.Pow(E.e1, 6) + 315.0 / 2048.0 * Math.Pow(E.e1, 8)
                 + 31185.0 / 131072.0 * Math.Pow(E.e1, 10);
            Ec      = 315.0 / 16384.0 * Math.Pow(E.e1, 8) + 3465.0 / 65536.0 * Math.Pow(E.e1, 10);
            Fc      = 693.0 / 131072.0 * Math.Pow(E.e1, 10);
            alpha   = Ac * E.M0;
            beta    = -1.0 / 2.0 * Bc * E.M0;
            gamma   = 1.0 / 4.0 * Cc * E.M0;
            delta   = -1.0 / 6.0 * Dc * E.M0;
            epsilon = 1.0 / 8.0 * Ec * E.M0;
            zeta    = -1.0 / 10.0 * Fc * E.M0;
            X       = alpha * bll0.B + beta * Math.Sin(2 * bll0.B) + gamma * Math.Sin(4 * bll0.B)
                      + delta * Math.Sin(6 * bll0.B) + epsilon * Math.Sin(8 * bll0.B) + zeta * Math.Sin(10 * bll0.B);
            l  = bll0.L - bll0.L0;
            a0 = X;
            a1 = E.N * Math.Cos(bll0.B);
            a2 = 1.0 / 2.0 * E.N * Math.Pow(Math.Cos(bll0.B), 2) * E.t;
            a3 = 1.0 / 6.0 * E.N * Math.Pow(Math.Cos(bll0.B), 3) * (1 - Math.Pow(E.t, 2) + Math.Pow(E.n, 2));
            a4 = 1.0 / 24.0 * E.N * Math.Pow(Math.Cos(bll0.B), 4) * (5 - Math.Pow(E.t, 2)
                                                                     + 9 * Math.Pow(E.n, 2) + 4 * Math.Pow(E.n, 4)) * E.t;
            a5 = 1.0 / 120.0 * E.N * Math.Pow(Math.Cos(bll0.B), 5) * (5 - 18 * Math.Pow(E.t, 2)
                                                                      + Math.Pow(E.t, 4) + 14 * Math.Pow(E.n, 2) - 58 * Math.Pow(E.n, 2) * Math.Pow(E.t, 2));
            a6 = 1.0 / 720.0 * E.N * Math.Pow(Math.Cos(bll0.B), 6) * (61 - 58 * Math.Pow(E.t, 2)
                                                                      + Math.Pow(E.t, 4) + 270 * Math.Pow(E.n, 2) - 330 * Math.Pow(E.n, 2) * Math.Pow(E.t, 2)) * E.t;
            xyl0.Name = bll0.Name;
            xyl0.X    = a0 * Math.Pow(l, 0) + a2 * Math.Pow(l, 2) + a4 * Math.Pow(l, 4) + a6 * Math.Pow(l, 6);
            xyl0.Y    = a1 * Math.Pow(l, 1) + a3 * Math.Pow(l, 3) + a5 * Math.Pow(l, 5) + error;
            return(0);
        }
Example #3
0
 private void 高斯投影正算ToolStripMenuItem_Click(object sender, EventArgs e)
 {
     if (sign == 1)
     {
         LpXYL0.Clear();
         Conversion convert = new Conversion();
         int        count   = LpBLL0.Count;
         for (int i = 0; i < count; i++)
         {
             PointXYL0 xyl0 = new PointXYL0();
             convert.BL2XY(LpBLL0[i], E, ref xyl0);
             LpXYL0.Add(xyl0);
         }
         int style = 2;
         writeListView(style);
         pictureBox1.Refresh();
         style = 21;
         writeFile(style);
         sign2 = 1;
     }
 }