Example #1
0
    }                                                               // 0x0099CE80-0x0099CF60

    protected void MoveNextConfirmForget(IPokemonStatus status, Const.waza.Index wazaIndex)
    {
    }                                                                                              // 0x0099CF60-0x0099D4C0
Example #2
0
 public static int GetActIndex(Const.waza.Index wazaIndex) => default;                                                                                              // 0x00742E40-0x00742EB0
 public static int GetActIndex(Const.waza.Index wazaIndex, ICreature creature) => default;                                                                          // 0x007441E0-0x007443D0
Example #3
0
    }                                                           // 0x00C508E0-0x00C50990

    public bool AddWaza(Const.waza.Index wazaIndex) => default; // 0x00C50990-0x00C50A30
Example #4
0
 public int GetWazaPPMax(Const.waza.Index wazaIndex) => default;                                          // 0x00986610-0x00986690
 public string GetWazaName(Const.waza.Index wazaIndex, bool original, bool grade, bool color) => default; // 0x00986690-0x009867D0
Example #5
0
 public float GetExDefenseMagnification() => default;                                                                                                        // 0x00C4E060-0x00C4E0F0
 public string GetWazaName(Const.waza.Index index, bool bGrade = true /* Metadata: 0x006110B4 */, bool bColor = true /* Metadata: 0x006110B5 */) => default; // 0x00C4E0F0-0x00C4E250
Example #6
0
 public int GetWazaPP(Const.waza.Index wazaIndex) => default;                                         // 0x00C4E300-0x00C4E3A0
 public int GetWazaPPMax(Const.waza.Index wazaIndex) => default;                                      // 0x00C4E3A0-0x00C4E440
Example #7
0
 public static int GetGrade(Const.waza.Index index) => default;                                                                                                     // 0x00744730-0x007447A0
 public static int GetExperience(Const.waza.Index index) => default;                                                                                                // 0x007447A0-0x00744810
Example #8
0
    public static int GetPPLimit(Const.waza.Index index) => default;                                                                                                   // 0x00744BF0-0x00744C60

    public static Const.pokemon.Type GetType(Const.waza.Index index, PokemonStatus status = null) => default;                                                          // 0x00744C60-0x00744E60
Example #9
0
 public static string GetWazaPureName(Const.waza.Index index) => default;                                                                                           // 0x007445B0-0x007446C0
 public static bool CheckForbiddenRenketsu(Const.waza.Index index) => default;                                                                                      // 0x007446C0-0x00744730
Example #10
0
 public static bool CheckForbiddenRenketsu(Const.waza.Index index) => default;                                                                                      // 0x007446C0-0x00744730
 public static int GetGrade(Const.waza.Index index) => default;                                                                                                     // 0x00744730-0x007447A0
Example #11
0
 public static string GetWazaName(Const.waza.Index index, bool bGrade = true /* Metadata: 0x00611EE9 */, bool bColor = true /* Metadata: 0x00611EEA */) => default; // 0x00744490-0x007445B0
 public static string GetWazaPureName(Const.waza.Index index) => default;                                                                                           // 0x007445B0-0x007446C0
Example #12
0
 public static int GetActIndex(Const.waza.Index wazaIndex, StatusBase status, Const.dungeon.status.Index weather, bool bSleep) => default;                          // 0x007443D0-0x00744490
 public static string GetWazaName(Const.waza.Index index, bool bGrade = true /* Metadata: 0x00611EE9 */, bool bColor = true /* Metadata: 0x00611EEA */) => default; // 0x00744490-0x007445B0
Example #13
0
 public static int GetActIndex(Const.waza.Index wazaIndex, ICreature creature) => default;                                                                          // 0x007441E0-0x007443D0
 public static int GetActIndex(Const.waza.Index wazaIndex, StatusBase status, Const.dungeon.status.Index weather, bool bSleep) => default;                          // 0x007443D0-0x00744490
Example #14
0
 public static int GetPowerLimit(Const.waza.Index index) => default;                                                                                                // 0x00744B10-0x00744B80
 public static int GetHitRateLimit(Const.waza.Index index) => default;                                                                                              // 0x00744B80-0x00744BF0
Example #15
0
 public static int GetExperience(Const.waza.Index index) => default;                                                                                                // 0x007447A0-0x00744810
 public static int GetPower(Const.waza.Index index, bool defaultValue) => default;                                                                                  // 0x00744810-0x00744890
Example #16
0
 public static int GetHitRateLimit(Const.waza.Index index) => default;                                                                                              // 0x00744B80-0x00744BF0
 public static int GetPPLimit(Const.waza.Index index) => default;                                                                                                   // 0x00744BF0-0x00744C60
Example #17
0
 public static int GetPower(Const.waza.Index index, bool defaultValue) => default;                                                                                  // 0x00744810-0x00744890
 public static int GetHitRate(Const.waza.Index index, bool defaultValue) => default;                                                                                // 0x00744890-0x00744910
Example #18
0
    public static Const.pokemon.Type GetType(Const.waza.Index index, PokemonStatus status = null) => default;                                                          // 0x00744C60-0x00744E60

    public static Const.pokemon.Type GetType(Const.waza.Index index, Creature creature) => default;                                                                    // 0x00744E60-0x00744FC0
Example #19
0
 public static int GetHitRate(Const.waza.Index index, bool defaultValue) => default;                                                                                // 0x00744890-0x00744910
 public static int GetPP(Const.waza.Index index, bool defaultValue) => default;                                                                                     // 0x00744910-0x00744990
Example #20
0
    public string GetWazaName(Const.waza.Index index, bool bGrade = true /* Metadata: 0x006110B4 */, bool bColor = true /* Metadata: 0x006110B5 */) => default; // 0x00C4E0F0-0x00C4E250

    public void SetWazaPP(Const.waza.Index wazaIndex, int value)
    {
    }                                                                                                    // 0x00C4E250-0x00C4E300
Example #21
0
 public static int GetPP(Const.waza.Index index, bool defaultValue) => default;                                                                                     // 0x00744910-0x00744990
 public static int AddPower(Const.waza.Index index, int value) => default;                                                                                          // 0x00744990-0x00744A10
Example #22
0
    public List <WazaRememberParameter> GetWazaRememberList_General() => default;                                      // 0x00C50100-0x00C50790

    public void SetWaza(int wazaListIndex, Const.waza.Index wazaIndex)
    {
    }                                                                         // 0x00C50790-0x00C50840
Example #23
0
 public static int AddPower(Const.waza.Index index, int value) => default;                                                                                          // 0x00744990-0x00744A10
 public static int AddHitRate(Const.waza.Index index, int value) => default;                                                                                        // 0x00744A10-0x00744A90
Example #24
0
 public int GetWazaPP(int index, bool original) => default;                                               // 0x00986580-0x00986610
 public int GetWazaPPMax(Const.waza.Index wazaIndex) => default;                                          // 0x00986610-0x00986690
Example #25
0
 public static int AddHitRate(Const.waza.Index index, int value) => default;                                                                                        // 0x00744A10-0x00744A90
 public static int AddPP(Const.waza.Index index, int value) => default;                                                                                             // 0x00744A90-0x00744B10
Example #26
0
 public bool IsTemporaryWaza(int index) => default;                               // 0x009868F0-0x00986970
 public bool IsLearnedWaza(Const.waza.Index wazaIndex, bool original) => default; // 0x00986970-0x00986A00
Example #27
0
 public static int AddPP(Const.waza.Index index, int value) => default;                                                                                             // 0x00744A90-0x00744B10
 public static int GetPowerLimit(Const.waza.Index index) => default;                                                                                                // 0x00744B10-0x00744B80
Example #28
0
    private IEnumerator _processCommandLearnWaza(List <IPokemonStatus> statusList, List <IPokemonStatus> ignoreStatusList, IItem item, Action <int, PokemonStatus> resultCb) => default;  // 0x00A8BE60-0x00A8BEF0

    // [IteratorStateMachine] // 0x00629A20-0x00629A90
    public static IEnumerator ProcessForgetWazaSelect(PokemonStatus status, Const.waza.Index wazaIndex, bool bCancelConfirm, Action <int> cb = null) => default;    // 0x00A8BEF0-0x00A8BF90
Example #29
0
    }                            // 0x00744FC0-0x00744FD0

    // Methods
    public static int GetActIndex(Const.waza.Index wazaIndex) => default;                                                                                              // 0x00742E40-0x00742EB0