// Create start disks and put them in start pole void MakeStartDisks() { Pole startPole = polesList[StartPoleNumber]; // add disks in start pole and draw them foreach (var disk in model.GetStartDisks(startPole)) { view.DrawDisk(disk); startPole.AddDisk(disk); } }
// Method that move the highest disk from oldPole, and put if to another void MoveDisk(Pole oldPole, Pole newPole) { // remove disk from old pole Disk d = oldPole.PopDisk(); view.ClearDisk(d); view.DrawPole(oldPole); // update empty space where was disk // add disk to new pole model.CalculateCoordinates(newPole, d); newPole.AddDisk(d); view.DrawDisk(d); }