public static void Main(string[] args) { string title = @" _____ _ __ __ __ _ __ __ / ___/__ __ _ __ _ __ _____ (_)__ / /_ ___ / /____ _/ /____ ___ (_)_ _ __ __/ /__ _/ /____ ____ / /__/ _ \/ ' \/ ' \/ // / _ \/ (_-</ __/ (_-</ __/ _ `/ __/ -_) (_-</ / ' \/ // / / _ `/ __/ _ \/ __/ \___/\___/_/_/_/_/_/_/\_,_/_//_/_/___/\__/ /___/\__/\_,_/\__/\__/ /___/_/_/_/_/\_,_/_/\_,_/\__/\___/_/ ______ ____ ___ ____________________________________ < / _ \/ __// _ \ ____________________________________ /___/___/___/___/___/___/___/___/___/ / /\_, /__ \/ // / /___/___/___/___/___/___/___/___/___/ /_//___/____/\___/ "; Console.WriteLine(title); StatsHolderInstance = new StatsHolder(); StatsHolderInstance.Stats(); StoryBoardInstance = new StoryBoard(); StoryBoardInstance.Tutorial(); }
public BadEvents(StatsHolder holder, DayManager manager, NeutralEvents events) { statsHolder = holder; dayManager = manager; neutralEvents = events; }