public void addRotor(int n) { rotor[] a = new rotor[this.rotors.Length + 1]; for (int i = 0; i < a.Length - 1; i++) { a[i] = this.rotors[i]; } a[a.Length - 1] = ROTORS[n]; this.rotors = a; }
public int getRotor(rotor r) { for (int j = 0; j < ROTORS.Length; j++) { if (r == ROTORS[j]) { return(j); } } return(-1); }