Example #1
0
 public House(Team team, Basement basement, List <Wall> walls, Door door, List <Window> windows, Roof roof)
 {
     Team     = team;
     Basement = basement;
     Walls    = walls;
     Door     = door;
     Windows  = windows;
     Roof     = roof;
 }
        public List <IPart> Init_Roof(int count)
        {
            List <IPart> roofs = new List <IPart>();

            for (int i = 0; i < count; i++)
            {
                Roof roof = new Roof();
                roof.Count        = i;
                roof.TypeMaterial = TypeMaterial.Brick;
                roof.TimeToCreate = rnd.Next(1, 30);

                roofs.Add(roof);
            }

            return(roofs);
        }
Example #3
0
        static void Main(string[] args)
        {
            Worker firstWorker  = new Worker("Courtney", "Lee");
            Worker secondWorker = new Worker("He", "She");
            Worker thirdWorker  = new Worker("Petya", "Kolya");
            Worker fourthWorker = new Worker("Oleg", "Oleg");
            Worker fifthWorker  = new Worker("Peter", "Paul");

            List <Worker> workers = new List <Worker>()
            {
                firstWorker, secondWorker, thirdWorker, fourthWorker, fifthWorker
            };
            Team  team  = new Team(workers);
            House house = new House();



            List <Wall>   walls   = new List <Wall>();
            List <Window> windows = new List <Window>();

            while (true)
            {
                Console.WriteLine("Menu: ");
                Console.WriteLine("1 Build a house ");
                Console.WriteLine("2 View ");
                Console.WriteLine("3 Exit ");

                string chooseMenu = Console.ReadLine();
                if (int.Parse(chooseMenu) == 1)
                {
                    Console.Clear();
                    Console.WriteLine("Built: ");

                    Console.WriteLine(house.Walls.Count + " walls");
                    Console.WriteLine(house.Windows.Count + " windows");
                    Console.WriteLine(Roof.count + " roofs");
                    Console.WriteLine(Basement.count + " basements");
                    Console.WriteLine(Door.count + " doors");


                    Console.WriteLine("Choose: ");
                    Console.WriteLine(1 + " wall ");
                    Console.WriteLine(2 + " window ");
                    Console.WriteLine(3 + " roof ");
                    Console.WriteLine(4 + " basement ");
                    Console.WriteLine(5 + " door");

                    string chooseMenuBuild = Console.ReadLine();

                    if (int.Parse(chooseMenuBuild) == 1)
                    {
                        Wall wall = new Wall("Material", 100, 100, 25000);
                        house.AddWall(wall);
                        Console.WriteLine("Done!");
                    }
                    else if (int.Parse(chooseMenuBuild) == 2)
                    {
                        Window window = new Window("Material", 100, 100, 25000);
                        house.AddWindow(window);
                        Console.WriteLine("Done!");
                    }
                    else if (int.Parse(chooseMenuBuild) == 3)
                    {
                        Roof roof = new Roof("Material", 100, 100, 50000);
                        house.Roof = roof;
                        Console.WriteLine("Done!");
                    }
                    else if (int.Parse(chooseMenuBuild) == 4)
                    {
                        Basement basement = new Basement("Material", 100, 100, 50000);
                        house.Basement = basement;
                        Console.WriteLine("Done!");
                    }
                    else if (int.Parse(chooseMenuBuild) == 5)
                    {
                        Door door = new Door("Material", 100, 100, 50000);
                        house.Door = door;
                        Console.WriteLine("Done!");
                    }
                    else
                    {
                        Console.WriteLine("Coose from 1 to 5");
                    }

                    Console.ReadLine();
                }

                else if (int.Parse(chooseMenu) == 2)
                {
                    if (house.Walls.Count >= 4 && house.Windows.Count >= 4 && Roof.count >= 1 && Basement.count >= 1 && Door.count >= 1)
                    {
                        string domik = @"
                   -----
                  -------
                 ---------
                 |  | |  |
                 |  ---  |
                 ---------
                   ";

                        Console.WriteLine(domik);
                    }
                    else
                    {
                        Console.WriteLine("Not enough materials! ");
                    }
                    Console.ReadLine();
                }
                else if (int.Parse(chooseMenu) == 3)
                {
                    break;
                }
                else
                {
                    Console.WriteLine("Choose 1-3! ");
                    Console.ReadLine();
                }
                Console.Clear();
            }
        }
Example #4
0
        static void Main(string[] args)
        {
            Worker firstWorker  = new Worker("Tazhibek", "Aknur");
            Worker secondWorker = new Worker("Abdimash", "Dimash");
            Worker thirdWorker  = new Worker("Abdishev", "Miras");
            Worker fourthWorker = new Worker("Orazbekova", "Balym");
            Worker fifthWorker  = new Worker("Asmiyeva", "Inkara");

            List <Worker> workers = new List <Worker>()
            {
                firstWorker, secondWorker, thirdWorker, fourthWorker, fifthWorker
            };
            Team  team  = new Team(workers);
            House house = new House();



            List <Wall>   walls   = new List <Wall>();
            List <Window> windows = new List <Window>();

            while (true)
            {
                Console.WriteLine("Выберите: ");
                Console.WriteLine("1 - Постройка дома ");
                Console.WriteLine("2 - Отчет ");
                Console.WriteLine("3 - Выход ");

                string chooseMenu = Console.ReadLine();
                if (int.Parse(chooseMenu) == 1)
                {
                    Console.Clear();
                    Console.WriteLine("Построено: ");

                    Console.WriteLine(house.Walls.Count + " - стен ");
                    Console.WriteLine(house.Windows.Count + " - окон ");
                    Console.WriteLine(Roof.count + " - крыш ");
                    Console.WriteLine(Basement.count + " - фундаментов ");
                    Console.WriteLine(Door.count + " - дверей");


                    Console.WriteLine("Что строить: ");
                    Console.WriteLine(1 + " - стенa ");
                    Console.WriteLine(2 + " - окно ");
                    Console.WriteLine(3 + " - крыша ");
                    Console.WriteLine(4 + " - фундамент ");
                    Console.WriteLine(5 + " - дверь");

                    string chooseMenuBuild = Console.ReadLine();

                    if (int.Parse(chooseMenuBuild) == 1)
                    {
                        Wall wall = new Wall("Material", 100, 100, 25000);
                        house.AddWall(wall);
                        Console.WriteLine("Стена построена!");
                    }
                    else if (int.Parse(chooseMenuBuild) == 2)
                    {
                        Window window = new Window("Material", 100, 100, 25000);
                        house.AddWindow(window);
                        Console.WriteLine("Окно построено!");
                    }
                    else if (int.Parse(chooseMenuBuild) == 3)
                    {
                        Roof roof = new Roof("MaterialName", 100, 100, 50000);
                        house.Roof = roof;
                        Console.WriteLine("Крыша построена!");
                    }
                    else if (int.Parse(chooseMenuBuild) == 4)
                    {
                        Basement basement = new Basement("MaterialName", 100, 100, 50000);
                        house.Basement = basement;
                        Console.WriteLine("Фундамент построен!");
                    }
                    else if (int.Parse(chooseMenuBuild) == 5)
                    {
                        Door door = new Door("MaterialName", 100, 100, 50000);
                        house.Door = door;
                        Console.WriteLine("Дверь построена!");
                    }
                    else
                    {
                        Console.WriteLine("Введите число 1-5");
                    }

                    Console.ReadLine();
                }

                else if (int.Parse(chooseMenu) == 2)
                {
                    if (house.Walls.Count >= 4 && house.Windows.Count >= 4 && Roof.count >= 1 && Basement.count >= 1 && Door.count >= 1)
                    {
                        string domik = @"
                    
                    ___________________    
                   /\        ______    \   
                  //_\       \    /\    \  
                 //___\       \__/  \    \
                //_____\       \ |[]|     \
               //_______\       \|__|      \
              /XXXXXXXXXX\                  \
             /_I_II  I__I_\__________________\
               I_I|  I__I_____[]_|_[]_____I
               I_II  I__I_____[]_|_[]_____I
               I II__I  I     XXXXXXX     I
            ~~~~~'   '~~~~~~~~~~~~~~~~~~~~~~~~";

                        Console.WriteLine(domik);
                    }
                    else
                    {
                        Console.WriteLine("Дом еще не достроен! ");
                    }
                    Console.ReadLine();
                }
                else if (int.Parse(chooseMenu) == 3)
                {
                    break;
                }
                else
                {
                    Console.WriteLine("Введите число 1-3! ");
                    Console.ReadLine();
                }
                Console.Clear();

                //Console.WriteLine(" ");
                //Console.WriteLine(" ");
            }
        }