Example #1
0
        private void Cone_Click(object sender, RoutedEventArgs e)
        {
            ConePoint p = new ConePoint
            {
                X        = lastRightMouseDownAt.X / canvas1.ActualWidth,
                Y        = lastRightMouseDownAt.Y / canvas1.ActualHeight,
                Sequence = 99
            };

            //+ I am here, this aint right
            ViewModel.Cones.Add(new ConeViewModel(p.X, p.Y, 30, 30, Colors.AliceBlue));
        }
Example #2
0
 private void Cone_Click(object sender, RoutedEventArgs e)
 {
     ConePoint p = new ConePoint
     {
         X = lastRightMouseDownAt.X / canvas1.ActualWidth,
         Y = lastRightMouseDownAt.Y / canvas1.ActualHeight,
         Sequence = 99
     };
     //+ I am here, this aint right
     ViewModel.Cones.Add(new ConeViewModel(p.X, p.Y, 30, 30,Colors.AliceBlue));
 }