public static EasyTransitionAnimationFluentContext <Vector4> From(this EasyTransitionAnimationFluentContext <Vector4> animationFluentContext, float value)
 {
     animationFluentContext.From(new Vector4(value, value, value, value));
     return(animationFluentContext);
 }
 public static EasyTransitionAnimationFluentContext <Quaternion> From(this EasyTransitionAnimationFluentContext <Quaternion> animationFluentContext, float value)
 {
     animationFluentContext.From(new Quaternion(value, value, value, value));
     return(animationFluentContext);
 }
 public static EasyTransitionAnimationFluentContext <Color> From(this EasyTransitionAnimationFluentContext <Color> animationFluentContext, int colorCode)
 {
     animationFluentContext.From(colorCode.ToColor());
     return(animationFluentContext);
 }
 public static EasyTransitionAnimationFluentContext <Color> From(this EasyTransitionAnimationFluentContext <Color> animationFluentContext, byte a, byte r, byte g, byte b)
 {
     animationFluentContext.From(Color.FromArgb(a, r, g, b));
     return(animationFluentContext);
 }
 public static EasyTransitionAnimationFluentContext <Quaternion> From(this EasyTransitionAnimationFluentContext <Quaternion> animationFluentContext, float x, float y, float z, float w)
 {
     animationFluentContext.From(new Quaternion(x, y, z, w));
     return(animationFluentContext);
 }
 public static EasyTransitionAnimationFluentContext <Vector4> From(this EasyTransitionAnimationFluentContext <Vector4> animationFluentContext, float x, float y, float z, float w)
 {
     animationFluentContext.From(new Vector4(x, y, z, w));
     return(animationFluentContext);
 }
 public static EasyTransitionAnimationFluentContext <Color> To(this EasyTransitionAnimationFluentContext <Color> animationFluentContext, string colorCode)
 {
     animationFluentContext.To(colorCode.ToColor());
     return(animationFluentContext);
 }