public void ConnectInput(Wire wInput) { Input.ConnectInput(wInput); }
public void ConnectInput(int i, Wire wInput) { Inputs[i].ConnectInput(wInput); }
public DFlipFlopGate() { Input = new Wire(); Output = new Wire(); }
public void ConnectLoad(Wire wLoad) { Load.ConnectInput(wLoad); }
public ALU(int iSize) { Size = iSize; InputX = new WireSet(Size); InputY = new WireSet(Size); ZeroX = new Wire(); ZeroY = new Wire(); NotX = new Wire(); NotY = new Wire(); F = new Wire(); NotOutput = new Wire(); Negative = new Wire(); Zero = new Wire(); //Create and connect all the internal components //init the muxes Zx = new BitwiseMux(iSize); Zy = new BitwiseMux(iSize); nX = new BitwiseMux(iSize); nY = new BitwiseMux(iSize); f = new BitwiseMux(iSize); nO = new BitwiseMux(iSize); notX = new BitwiseNotGate(iSize); notY = new BitwiseNotGate(iSize); notOutput = new BitwiseNotGate(iSize); and = new BitwiseAndGate(iSize); fullAdder = new FullAdder(); WireSet zeros = new WireSet(iSize); for (int i = 0; i < zeros.Size; i++) { zeros[i].ConnectInput(Zero); } Zx.ConnectInput1(InputX); Zx.ConnectInput2(zeros); Zx.ConnectControl(ZeroX); /*for (int i = 0; i < zeros.Size; i++) * { * zeros[i].ConnectInput(Zero); * }*/ Zy.ConnectInput1(InputY); Zy.ConnectInput2(zeros); Zy.ConnectControl(ZeroY); nX.ConnectInput1(Zx.Output); notX.ConnectInput(Zx.Output); nX.ConnectInput2(notX.Output); nX.ConnectControl(NotX); nY.ConnectInput1(Zy.Output); notY.ConnectInput(Zy.Output); nY.ConnectInput2(notY.Output); nY.ConnectControl(NotY); and.ConnectInput1(nX.Output); and.ConnectInput2(nY.Output); WireSet addResult = new WireSet(iSize); fullAdder.ConnectInput1(nX.Output[0]); fullAdder.ConnectInput2(nY.Output[0]); Wire Co = fullAdder.CarryOutput; addResult[0].ConnectInput(fullAdder.Output); for (int i = 1; i < iSize; i++) { fullAdder = new FullAdder(); fullAdder.ConnectInput1(nX.Output[i]); fullAdder.ConnectInput2(nY.Output[i]); fullAdder.CarryInput.ConnectInput(Co); Co = new Wire(); Co.ConnectInput(fullAdder.CarryOutput); addResult[i].ConnectInput(fullAdder.Output); } f.ConnectInput1(and.Output); f.ConnectInput2(addResult); f.ConnectControl(F); nO.ConnectInput1(f.Output); notOutput.ConnectInput(f.Output); nO.ConnectInput2(notOutput.Output); nO.ConnectControl(NotOutput); Output = nO.Output; }
public TwoInputGate() { Input1 = new Wire(); Input2 = new Wire(); Output = new Wire(); }
public SingleBitRegister() { Input = new Wire(); Load = new Wire(); //your code here }
public ALU(int iSize) { Size = iSize; InputX = new WireSet(Size); InputY = new WireSet(Size); ZeroX = new Wire(); ZeroY = new Wire(); NotX = new Wire(); NotY = new Wire(); F = new Wire(); NotOutput = new Wire(); Negative = new Wire(); Zero = new Wire(); Output = new WireSet(Size); zx = new BitwiseMux(Size); zy = new BitwiseMux(Size); nx = new BitwiseMux(Size); ny = new BitwiseMux(Size); fx = new BitwiseMux(Size); nOut = new BitwiseMux(Size); notX = new BitwiseNotGate(Size); notY = new BitwiseNotGate(Size); notOut = new BitwiseNotGate(Size); notCheckzero = new BitwiseNotGate(Size); fAdder = new MultiBitAdder(Size); fAnd = new BitwiseAndGate(Size); negCheck = new MultiBitAdder(Size); zeroCheck = new MultiBitAndGate(Size); //zx// WireSet zeroXWire = new WireSet(Size); zx.ConnectInput1(InputX); zx.ConnectInput2(zeroXWire); zx.ConnectControl(ZeroX); //nx// nx.ConnectInput1(zx.Output); notX.ConnectInput(zx.Output); nx.ConnectInput2(notX.Output); nx.ConnectControl(NotX); //zy// WireSet zeroYWire = new WireSet(Size); zy.ConnectInput1(InputY); zy.ConnectInput2(zeroYWire); zy.ConnectControl(ZeroY); //ny// ny.ConnectInput1(zy.Output); notY.ConnectInput(zy.Output); ny.ConnectInput2(notY.Output); ny.ConnectControl(NotY); //f// fAnd.ConnectInput1(nx.Output); fAnd.ConnectInput2(ny.Output); fAdder.ConnectInput1(nx.Output); fAdder.ConnectInput2(ny.Output); fx.ConnectInput1(fAnd.Output); fx.ConnectInput2(fAdder.Output); fx.ConnectControl(F); //not Outpot nOut.ConnectInput1(fx.Output); notOut.ConnectInput(fx.Output); nOut.ConnectInput2(notOut.Output); nOut.ConnectControl(NotOutput); Output = nOut.Output; //negative number check negCheck.ConnectInput1(nOut.Output); negCheck.ConnectInput2(nOut.Output); Negative = negCheck.Overflow; //Zero number check notCheckzero.ConnectInput(nOut.Output); zeroCheck.ConnectInput(notCheckzero.Output); Zero = zeroCheck.Output; }
public ALU(int iSize) { Size = iSize; InputX = new WireSet(Size); InputY = new WireSet(Size); ZeroX = new Wire(); ZeroY = new Wire(); NotX = new Wire(); NotY = new Wire(); F = new Wire(); NotOutput = new Wire(); Negative = new Wire(); Zero = new Wire(); Output = new WireSet(iSize); muxZx = new BitwiseMux(iSize); muxZy = new BitwiseMux(iSize); muxNx = new BitwiseMux(iSize); muxNy = new BitwiseMux(iSize); muxF = new BitwiseMux(iSize); muxNo = new BitwiseMux(iSize); notNx = new BitwiseNotGate(iSize); notNy = new BitwiseNotGate(iSize); notNo = new BitwiseNotGate(iSize); andF = new BitwiseAndGate(iSize); adderF = new MultiBitAdder(iSize); wireX0 = new WireSet(iSize); wireX0.Set2sComplement(0); wireY0 = new WireSet(iSize); wireY0.Set2sComplement(0); isZeroNot = new BitwiseNotGate(iSize); isZeroMultiAnd = new MultiBitAndGate(iSize); muxZx.ConnectInput1(InputX); muxZx.ConnectInput2(wireX0); muxZx.ConnectControl(ZeroX); muxNx.ConnectInput1(muxZx.Output); notNx.ConnectInput(muxZx.Output); muxNx.ConnectInput2(notNx.Output); muxNx.ConnectControl(NotX); andF.ConnectInput1(muxNx.Output); adderF.ConnectInput1(muxNx.Output); muxZy.ConnectInput1(InputY); muxZy.ConnectInput2(wireY0); muxZy.ConnectControl(ZeroY); muxNy.ConnectInput1(muxZy.Output); notNy.ConnectInput(muxZy.Output); muxNy.ConnectInput2(notNy.Output); muxNy.ConnectControl(NotY); andF.ConnectInput2(muxNy.Output); adderF.ConnectInput2(muxNy.Output); //now from muxF muxF.ConnectInput1(andF.Output); muxF.ConnectInput2(adderF.Output); muxF.ConnectControl(F); muxNo.ConnectInput1(muxF.Output); notNo.ConnectInput(muxF.Output); muxNo.ConnectInput2(notNo.Output); muxNo.ConnectControl(NotOutput); Output.ConnectInput(muxNo.Output); Negative.ConnectInput(muxNo.Output[iSize - 1]); isZeroNot.ConnectInput(muxNo.Output); isZeroMultiAnd.ConnectInput(isZeroNot.Output); Zero.ConnectInput(isZeroMultiAnd.Output); }
public ALU(int iSize) { Size = iSize; InputX = new WireSet(Size); InputY = new WireSet(Size); ZeroX = new Wire(); ZeroY = new Wire(); NotX = new Wire(); NotY = new Wire(); F = new Wire(); NotOutput = new Wire(); Negative = new Wire(); Zero = new Wire(); //Create and connect all the internal components Output = new WireSet(Size); m_wsZero = new WireSet(Size); for (int i = 0; i < Size; i++) { m_wsZero[i].Value = 0; } m_gZxMux = new BitwiseMultiwayMux(Size, 1); m_gZxMux.ConnectInput(0, InputX); m_gZxMux.ConnectInput(1, m_wsZero); m_gZxMux.Control[0].ConnectInput(ZeroX); m_gNxNot = new BitwiseNotGate(Size); m_gNxNot.ConnectInput(m_gZxMux.Output); m_gNxMux = new BitwiseMultiwayMux(Size, 1); m_gNxMux.ConnectInput(0, m_gZxMux.Output); m_gNxMux.ConnectInput(1, m_gNxNot.Output); m_gNxMux.Control[0].ConnectInput(NotX); m_gZyMux = new BitwiseMultiwayMux(Size, 1); m_gZyMux.ConnectInput(0, InputY); m_gZyMux.ConnectInput(1, m_wsZero); m_gZyMux.Control[0].ConnectInput(ZeroY); m_gNyNot = new BitwiseNotGate(Size); m_gNyNot.ConnectInput(m_gZyMux.Output); m_gNyMux = new BitwiseMultiwayMux(Size, 1); m_gNyMux.ConnectInput(0, m_gZyMux.Output); m_gNyMux.ConnectInput(1, m_gNyNot.Output); m_gNyMux.Control[0].ConnectInput(NotY); m_gFAdder = new MultiBitAdder(Size); m_gFAdder.ConnectInput1(m_gNxMux.Output); m_gFAdder.ConnectInput2(m_gNyMux.Output); m_gFAnd = new BitwiseAndGate(Size); m_gFAnd.ConnectInput1(m_gNxMux.Output); m_gFAnd.ConnectInput2(m_gNyMux.Output); m_gFMux = new BitwiseMultiwayMux(Size, 1); m_gFMux.ConnectInput(0, m_gFAnd.Output); m_gFMux.ConnectInput(1, m_gFAdder.Output); m_gFMux.Control[0].ConnectInput(F); m_gNoNot = new BitwiseNotGate(Size); m_gNoNot.ConnectInput(m_gFMux.Output); m_gNoMux = new BitwiseMultiwayMux(Size, 1); m_gNoMux.ConnectInput(0, m_gFMux.Output); m_gNoMux.ConnectInput(1, m_gNoNot.Output); m_gNoMux.Control[0].ConnectInput(NotOutput); Output.ConnectInput(m_gNoMux.Output); m_gZrOr = new MultiBitOrGate(Size); m_gZrOr.ConnectInput(Output); m_gZrNot = new NotGate(); m_gZrNot.ConnectInput(m_gZrOr.Output); Zero.ConnectInput(m_gZrNot.Output); Negative.ConnectInput(Output[Size - 1]); }
public ALU(int iSize) { Size = iSize; InputX = new WireSet(Size); InputY = new WireSet(Size); ZeroX = new Wire(); ZeroY = new Wire(); NotX = new Wire(); NotY = new Wire(); F = new Wire(); NotOutput = new Wire(); Negative = new Wire(); Zero = new Wire(); Output = new WireSet(Size); var fx = new BitwiseMux(Size); var fAdder = new MultiBitAdder(Size); var fAnd = new BitwiseAndGate(Size); var notX = new BitwiseNotGate(Size); var notY = new BitwiseNotGate(Size); var notCheckzero = new BitwiseNotGate(Size); var zeroCheck = new MultiBitAndGate(Size); var nOut = new BitwiseMux(Size); var notOut = new BitwiseNotGate(Size); var nx = new BitwiseMux(Size); var ny = new BitwiseMux(Size); var zx = new BitwiseMux(Size); var zy = new BitwiseMux(Size); var wireX0 = new WireSet(iSize); var wireY0 = new WireSet(iSize); wireX0.Set2sComplement(0); wireY0.Set2sComplement(0); try { //zx// var zeroXWire = new WireSet(Size); zeroXWire.Set2sComplement(0); zx.ConnectInput1(InputX); zx.ConnectInput2(zeroXWire); zx.ConnectControl(ZeroX); } catch (Exception e) { Console.WriteLine("zx exp" + e.Message); } try { //nx// nx.ConnectInput1(zx.Output); notX.ConnectInput(zx.Output); nx.ConnectInput2(notX.Output); nx.ConnectControl(NotX); } catch (Exception e) { Console.WriteLine("nx exp" + e.Message); } try { //zy// var zeroYWire = new WireSet(Size); zeroYWire.Set2sComplement(0); zy.ConnectInput1(InputY); zy.ConnectInput2(zeroYWire); zy.ConnectControl(ZeroY); } catch (Exception e) { Console.WriteLine("zy exp" + e.Message); } try { //ny// ny.ConnectInput1(zy.Output); notY.ConnectInput(zy.Output); ny.ConnectInput2(notY.Output); ny.ConnectControl(NotY); } catch (Exception e) { Console.WriteLine("ny exp" + e.Message); } try { //f// fAdder.ConnectInput1(nx.Output); fAdder.ConnectInput2(ny.Output); fAnd.ConnectInput1(nx.Output); fAnd.ConnectInput2(ny.Output); fx.ConnectInput1(fAnd.Output); fx.ConnectInput2(fAdder.Output); fx.ConnectControl(F); } catch (Exception e) { Console.WriteLine("f exp" + e.Message); throw; } try { notOut.ConnectInput(fx.Output); nOut.ConnectInput1(fx.Output); nOut.ConnectInput2(notOut.Output); nOut.ConnectControl(NotOutput); /*********************************/ Output = nOut.Output; /*********************************/ } catch (Exception e) { Console.WriteLine("not Output exp" + e.Message); } try { //negative number check Negative = Output[Size - 1]; //Zero number check notCheckzero.ConnectInput(nOut.Output); zeroCheck.ConnectInput(notCheckzero.Output); Zero.ConnectInput(zeroCheck.Output); } catch (Exception e) { Console.WriteLine("Output info exp" + e.Message); throw; } }
//your code here public BitwiseMux(int iSize) : base(iSize) { ControlInput = new Wire(); //your code here }
public ALU(int iSize) { Size = iSize; InputX = new WireSet(Size); InputY = new WireSet(Size); ZeroX = new Wire(); ZeroY = new Wire(); NotX = new Wire(); NotY = new Wire(); F = new Wire(); NotOutput = new Wire(); Negative = new Wire(); Zero = new Wire(); //Create and connect all the internal components muxZeroX = new BitwiseMux(Size); muxZeroY = new BitwiseMux(Size); muxNegX = new BitwiseMux(Size); muxNegY = new BitwiseMux(Size); muxFunc = new BitwiseMux(Size); muxNegOut = new BitwiseMux(Size); mbAdder = new MultiBitAdder(Size); bwAnd = new BitwiseAndGate(Size); mbOr = new MultiBitOrGate(Size); bwNot1 = new BitwiseNotGate(Size); bwNot2 = new BitwiseNotGate(Size); bwNot3 = new BitwiseNotGate(Size); zeroWS = new WireSet(Size); negAnd = new AndGate(); notBit = new Wire(); not1 = new NotGate(); // Zero X muxZeroX.Input1.ConnectInput(InputX); muxZeroX.Input2.ConnectInput(zeroWS); muxZeroX.ConnectControl(ZeroX); // Not X bwNot1.ConnectInput(muxZeroX.Output); muxNegX.Input1.ConnectInput(muxZeroX.Output); muxNegX.Input2.ConnectInput(bwNot1.Output); muxNegX.ConnectControl(NotX); // Zero Y muxZeroY.Input1.ConnectInput(InputY); muxZeroY.Input2.ConnectInput(zeroWS); muxZeroY.ConnectControl(ZeroY); // Not Y bwNot2.ConnectInput(muxZeroY.Output); muxNegY.Input1.ConnectInput(muxZeroY.Output); muxNegY.Input2.ConnectInput(bwNot2.Output); muxNegY.ConnectControl(NotY); // Func mbAdder.ConnectInput1(muxNegX.Output); mbAdder.ConnectInput2(muxNegY.Output); bwAnd.Input1.ConnectInput(muxNegX.Output); bwAnd.Input2.ConnectInput(muxNegY.Output); muxFunc.Input1.ConnectInput(bwAnd.Output); muxFunc.Input2.ConnectInput(mbAdder.Output); muxFunc.ConnectControl(F); // Not Output bwNot3.ConnectInput(muxFunc.Output); muxNegOut.Input1.ConnectInput(muxFunc.Output); muxNegOut.Input2.ConnectInput(bwNot3.Output); muxNegOut.ConnectControl(NotOutput); // Zero mbOr.ConnectInput(muxNegOut.Output); not1.ConnectInput(mbOr.Output); Zero.Value = not1.Output.Value; // Negative notBit.Value = 1; negAnd.Input1.ConnectInput(notBit); negAnd.Input2.ConnectInput(muxNegOut.Output[muxNegOut.Size - 1]); // Output //Output = bwAnd.Output; Output = muxNegOut.Output; }
//your code here public ALU(int iSize) { Size = iSize; InputX = new WireSet(Size); InputY = new WireSet(Size); ZeroX = new Wire(); ZeroY = new Wire(); NotX = new Wire(); NotY = new Wire(); F = new Wire(); NotOutput = new Wire(); Negative = new Wire(); Zero = new Wire(); //Create and connect all the internal components Output = new WireSet(Size); BitwiseMux m_gZX = new BitwiseMux(Size); BitwiseMux m_gZY = new BitwiseMux(Size); WireSet zeroForXY = new WireSet(Size); zeroForXY.Set2sComplement(0); BitwiseNotGate m_gNotX = new BitwiseNotGate(Size); // reverse X BitwiseNotGate m_gNotY = new BitwiseNotGate(Size); // reverse Y BitwiseMux m_gNX = new BitwiseMux(Size); BitwiseMux m_gNY = new BitwiseMux(Size); BitwiseAndGate m_gBAnd = new BitwiseAndGate(Size); // X & Y MultiBitAdder mbAdder = new MultiBitAdder(Size); // X + Y BitwiseMux m_gF = new BitwiseMux(Size); BitwiseNotGate m_gNotFOut = new BitwiseNotGate(Size); // reverse F output BitwiseMux m_gN = new BitwiseMux(Size); MultiBitAndGate m_gZeroAnd = new MultiBitAndGate(Size); BitwiseNotGate m_gZeroNot = new BitwiseNotGate(Size); // connect inputX and input0 to ZX, connect ZXControl m_gZX.ConnectInput1(InputX); m_gZX.ConnectInput2(zeroForXY); m_gZX.ConnectControl(ZeroX); // connect bitwiseNotXIn to ZX output, connect ZXOut to NXIn1, connect bitwiseNotOut to NXIn2 m_gNotX.ConnectInput(m_gZX.Output); m_gNX.ConnectInput1(m_gZX.Output); m_gNX.ConnectInput2(m_gNotX.Output); m_gNX.ConnectControl(NotX); // connect inputY and input0 to ZY, connect ZYControl m_gZY.ConnectInput1(InputY); m_gZY.ConnectInput2(zeroForXY); m_gZY.ConnectControl(ZeroY); // connect bitwiseNotYIn to ZY output, connect ZYOut to NYIn1, connect bitwiseNotYOut to NYIn2 m_gNotY.ConnectInput(m_gZY.Output); m_gNY.ConnectInput1(m_gZY.Output); m_gNY.ConnectInput2(m_gNotY.Output); m_gNY.ConnectControl(NotY); // connect NXOut to bitwiseAndIn1, connect NYOut to bitwiseAndIn2 m_gBAnd.ConnectInput1(m_gNX.Output); m_gBAnd.ConnectInput2(m_gNY.Output); // connect NXOut to mbAdderIn1, connect NYOut to mbAdderIn2 mbAdder.ConnectInput1(m_gNX.Output); mbAdder.ConnectInput2(m_gNY.Output); // connect bitwiseAndOut to F_In1, connect mbAdderOut to F_In2 m_gF.ConnectInput1(m_gBAnd.Output); m_gF.ConnectInput2(mbAdder.Output); m_gF.ConnectControl(F); //connect F_Out to bitwiseNotFIn m_gNotFOut.ConnectInput(m_gF.Output); // connect F_Out to N_In1, connect bitwiseNotFOut to N_In2 m_gN.ConnectInput1(m_gF.Output); m_gN.ConnectInput2(m_gNotFOut.Output); m_gN.ConnectControl(NotOutput); // connect N_Out to Output Output.ConnectInput(m_gN.Output); // connect negativeIndicator to last Output wire Negative.ConnectInput(Output[Size - 1]); // connect ZeroIndicator depending on zeroNot and zeroAnd concatenation m_gZeroNot.ConnectInput(Output); m_gZeroAnd.ConnectInput(m_gZeroNot.Output); Zero.ConnectInput(m_gZeroAnd.Output); }
public MultiBitGate(int iInputCount) { m_wsInput = new WireSet(iInputCount); Output = new Wire(); }
//your code here public FullAdder() { CarryInput = new Wire(); //your code here }
public void ConnectControl(Wire wControl) { Control.ConnectInput(wControl); }
//your code here public MuxGate() { ControlInput = new Wire(); //your code here }