SetView() public method

Sets the current view associated with the button spec.
public SetView ( ViewBase view ) : void
view ViewBase View element reference.
return void
Example #1
0
        /// <summary>
        /// Destruct the previously created views.
        /// </summary>
        public void Destruct()
        {
            // Unhook from events
            _buttonSpec.ButtonSpecPropertyChanged -= new PropertyChangedEventHandler(OnPropertyChanged);

            // Remove buttonspec/view association
            _buttonSpec.SetView(null);

            // Remove all view element resources
            _viewCenter.Dispose();
        }
Example #2
0
        /// <summary>
        /// Initialize a new instance of the ButtonSpecView class.
        /// </summary>
        /// <param name="redirector">Palette redirector.</param>
        /// <param name="paletteMetric">Source for metric values.</param>
        /// <param name="metricPadding">Padding metric for border padding.</param>
        /// <param name="manager">Reference to owning manager.</param>
        /// <param name="buttonSpec">Access</param>
        public ButtonSpecView(PaletteRedirect redirector,
                              IPaletteMetric paletteMetric,
                              PaletteMetricPadding metricPadding,
                              ButtonSpecManagerBase manager,
                              ButtonSpec buttonSpec)
        {
            Debug.Assert(redirector != null);
            Debug.Assert(manager != null);
            Debug.Assert(buttonSpec != null);

            // Remember references
            _redirector     = redirector;
            Manager         = manager;
            ButtonSpec      = buttonSpec;
            _finishDelegate = OnFinishDelegate;

            // Create delegate for paint notifications
            NeedPaintHandler needPaint = OnNeedPaint;

            // Intercept calls from the button for color remapping and instead use
            // the button spec defined map and the container foreground color
            RemapPalette = Manager.CreateButtonSpecRemap(redirector, buttonSpec);

            // Use a redirector to get button values directly from palette
            _palette = new PaletteTripleRedirect(RemapPalette,
                                                 PaletteBackStyle.ButtonButtonSpec,
                                                 PaletteBorderStyle.ButtonButtonSpec,
                                                 PaletteContentStyle.ButtonButtonSpec,
                                                 needPaint);


            // Create the view for displaying a button
            ViewButton = new ViewDrawButton(_palette, _palette, _palette, _palette,
                                            paletteMetric, this, VisualOrientation.Top, false);

            // Associate the view with the source component (for design time support)
            if (buttonSpec.AllowComponent)
            {
                ViewButton.Component = buttonSpec;
            }

            // Use a view center to place button in centre of given space
            ViewCenter = new ViewLayoutCenter(paletteMetric, metricPadding, VisualOrientation.Top)
            {
                ViewButton
            };

            // Create a controller for managing button behavior
            ButtonSpecViewControllers controllers = CreateController(ViewButton, needPaint, OnClick);

            ViewButton.MouseController  = controllers.MouseController;
            ViewButton.SourceController = controllers.SourceController;
            ViewButton.KeyController    = controllers.KeyController;

            // We need notifying whenever a button specification property changes
            ButtonSpec.ButtonSpecPropertyChanged += OnPropertyChanged;

            // Associate the button spec with the view that is drawing it
            ButtonSpec.SetView(ViewButton);

            // Finally update view with current button spec settings
            UpdateButtonStyle();
            UpdateVisible();
            UpdateEnabled();
            UpdateChecked();
        }
Example #3
0
        /// <summary>
        /// Initialize a new instance of the ButtonSpecView class.
        /// </summary>
        /// <param name="redirector">Palette redirector.</param>
        /// <param name="paletteMetric">Source for metric values.</param>
        /// <param name="metricPadding">Padding metric for border padding.</param>
        /// <param name="manager">Reference to owning manager.</param>
        /// <param name="buttonSpec">Access</param>
        public ButtonSpecView(PaletteRedirect redirector,
                              IPaletteMetric paletteMetric,
                              PaletteMetricPadding metricPadding,
                              ButtonSpecManagerBase manager,
                              ButtonSpec buttonSpec)
        {
            Debug.Assert(redirector != null);
            Debug.Assert(manager != null);
            Debug.Assert(buttonSpec != null);

            // Remember references
            _redirector = redirector;
            _manager = manager;
            _buttonSpec = buttonSpec;
            _finishDelegate = new EventHandler(OnFinishDelegate);

            // Create delegate for paint notifications
            NeedPaintHandler needPaint = new NeedPaintHandler(OnNeedPaint);

            // Intercept calls from the button for color remapping and instead use
            // the button spec defined map and the container foreground color
            _remapPalette = _manager.CreateButtonSpecRemap(redirector, buttonSpec);

            // Use a redirector to get button values directly from palette
            _palette = new PaletteTripleRedirect(_remapPalette,
                                                 PaletteBackStyle.ButtonButtonSpec,
                                                 PaletteBorderStyle.ButtonButtonSpec,
                                                 PaletteContentStyle.ButtonButtonSpec,
                                                 needPaint);

            // Create the view for displaying a button
            _viewButton = new ViewDrawButton(_palette, _palette, _palette, _palette,
                                             paletteMetric, this, VisualOrientation.Top, false);

            // Associate the view with the source component (for design time support)
            if (buttonSpec.AllowComponent)
                _viewButton.Component = buttonSpec;

            // Use a view center to place button in centre of given space
            _viewCenter = new ViewLayoutCenter(paletteMetric, metricPadding, VisualOrientation.Top);
            _viewCenter.Add(_viewButton);

            // Create a controller for managing button behavior
            ButtonSpecViewControllers controllers = CreateController(_viewButton, needPaint, new MouseEventHandler(OnClick));
            _viewButton.MouseController = controllers.MouseController;
            _viewButton.SourceController = controllers.SourceController;
            _viewButton.KeyController = controllers.KeyController;

            // We need notifying whenever a button specification property changes
            _buttonSpec.ButtonSpecPropertyChanged += new PropertyChangedEventHandler(OnPropertyChanged);

            // Associate the button spec with the view that is drawing it
            _buttonSpec.SetView(_viewButton);

            // Finally update view with current button spec settings
            UpdateButtonStyle();
            UpdateVisible();
            UpdateEnabled();
            UpdateChecked();
        }