// METHOD: GetRedlineSchedule //-------------------------------------------------------------------------------------- /// <summary> /// Gets the redline schedule /// </summary> /// /// <returns>Queue of schedule info</returns> //-------------------------------------------------------------------------------------- private Queue<ScheduleInfo> GetRedlineSchedule() { Queue<ScheduleInfo> redline = new Queue<ScheduleInfo>(); ScheduleInfo info = new ScheduleInfo(Constants.StationNames.SHADYSIDE, 1.0); redline.Enqueue(info); info = new ScheduleInfo(Constants.StationNames.HERRONAVE, 1.0); redline.Enqueue(info); info = new ScheduleInfo(Constants.StationNames.SWISSVALE, 1.5); redline.Enqueue(info); info = new ScheduleInfo(Constants.StationNames.PENNSTATION, 1.8); redline.Enqueue(info); info = new ScheduleInfo(Constants.StationNames.STEELPLAZA, 2.1); redline.Enqueue(info); info = new ScheduleInfo(Constants.StationNames.FIRSTAVE, 2.1); redline.Enqueue(info); info = new ScheduleInfo(Constants.StationNames.STATIONSQUARE, 1.7); redline.Enqueue(info); info = new ScheduleInfo(Constants.StationNames.SOUTHHILLS, 2.3); redline.Enqueue(info); return redline; }
// METHOD: LeaveStation //-------------------------------------------------------------------------------------- /// <summary> /// Close the doors, announce the next stop and notify train to leave the station /// </summary> //-------------------------------------------------------------------------------------- private void LeaveStation() { // Close the doors m_myTrain.SetDoors(TrainState.Door.Closed); m_doorsOpen = false; // Announce the next stop m_nextStationInfo = m_routeInfo.Dequeue(); m_myTrain.SetAnnouncement(m_nextStationInfo.StationName); // Notify train to leave the station m_atStation = false; m_timePassed = 0; }