/* * Notify single pack file having been loaded. */ private void OnPackedFileLoaded(PackedFile packed) { if (this.PackedFileLoaded != null) { this.PackedFileLoaded(packed); } }
/* * Decode pack file at the given path. */ public PackFile Open(string packFullPath) { PackFile file; long sizes = 0; using (var reader = new BinaryReader(new FileStream(packFullPath, FileMode.Open), Encoding.ASCII)) { PFHeader header = ReadHeader(reader); file = new PackFile(packFullPath, header); OnHeaderLoaded(header); long offset = file.Header.DataStart; for (int i = 0; i < file.Header.FileCount; i++) { uint size = reader.ReadUInt32(); sizes += size; if (file.Header.HasAdditionalInfo) { header.AdditionalInfo = reader.ReadInt64(); } string packedFileName = IOFunctions.ReadZeroTerminatedAscii(reader); // this is easier because we can use the Path methods // under both Windows and Unix packedFileName = packedFileName.Replace('\\', Path.DirectorySeparatorChar); PackedFile packed = new PackedFile(file.Filepath, packedFileName, offset, size); file.Add(packed); offset += size; this.OnPackedFileLoaded(packed); } } this.OnFinishedLoading(file); file.IsModified = false; return(file); }