Example #1
0
        public bool AddCharacter(Character Char)
        {
            lock (Chars)
            {
                if (Chars[Char.SlotId] != null)
                    return false;

                Chars[Char.SlotId] = Char;
                _Realm = (GameData.pRealm)Char.Realm;
            }

            return true;
        }
Example #2
0
        public Character CreateCharacter(Character Char)
        {
            byte Free = GetFreeSlot();
            if (Free >= MAX_CHARS)
                return null;

            Char.SlotId = Free;
            Char.CharacterId = _Rm.GenerateCharacterId();
            Char.AccountId = _AccountId;

            CharacterMgr.Database.AddObject(Char);
            foreach (Character_items Itm in Char.Items)
                CharacterMgr.Database.AddObject(Itm);
            CharacterMgr.Database.AddObject(Char.Info[0]);

            AddCharacter(Char);

            return Char;
        }
Example #3
0
        static public Character CreateCharacter(byte RealmId, Character Char)
        {
            RealmCharacters Rm = GetRealmCharacter(RealmId);
            if (Rm != null)
                return Rm.GetAccountCharacter(Char.AccountId).CreateCharacter(Char);

            return null;
        }