public void Call(string param0, Common.ResMgr.ResLoaderObj param1) { func.BeginPCall(); func.Push(param0); func.PushObject(param1); func.PCall(); func.EndPCall(); }
private void OnDestroy() { _resObj = null; startHandler = null; progressHandler = null; completeHandler = null; errorHandler = null; StopAllCoroutines(); }