Example #1
0
 public override void OnDisconnectedFromPhoton()
 {
     Provider.Dispatch(Playing.Instance.Set(false));
 }
Example #2
0
 public override void OnJoinedRoom()
 {
     Provider.Dispatch(Playing.Instance.SuccessStart());
 }
Example #3
0
 public override void OnFailedToConnectToPhoton(DisconnectCause cause)
 {
     Provider.Dispatch(Playing.Instance.ErroredStart());
 }