private static void SaveColonistHistories()
        {
            GameComponent_ColonistHistoryRecorder comp = Current.Game.GetComponent <GameComponent_ColonistHistoryRecorder>();

            if (comp != null)
            {
                comp.Save();
            }
        }
Example #2
0
        public static void Reset(GameComponent_ColonistHistoryRecorder comp)
        {
            RecordGraphUtility.comp = comp;
            if (!RecordGraphUtility.CurRecordID.IsVaild)
            {
                RecordGraphUtility.CurRecordID = RecordGraphUtility.comp.NumericRecords.First();
            }

            RecordGraphUtility.graphSection = new FloatRange(0f, (float)Find.TickManager.TicksGame / 60000f);
            RecordGraphUtility.CurRecordGroup.ResolveGraph();
        }
 public RecordGroup(GameComponent_ColonistHistoryRecorder comp, RecordIdentifier recordID)
 {
     this.comp     = comp;
     this.recordID = recordID;
     ResolveGraph();
 }