Example #1
0
        public void UpdateDeviceDetails(User user)
        {
            Device device = new Device
                {
                    DeviceID = 0,
                    ExternalIP = String.Empty, // This is empty because its easier for the server to get the external IP when it populates the connected devices list
                    InternalIP = Globals.LocalIP.ToString(),
                    HardwareID = Tools.GetHWID(),
                    Name = Environment.MachineName,
                    UserID = user.UserID
                };

            Packet deviceInformationPacket = new Packet
                {
                    Message = "UPDATE_DEVICE",
                    User = user,
                    Device = device
                };

            SendData(_client, ClassSerializer.SerializeClass(deviceInformationPacket));
        }
Example #2
0
 public void RequestFriends(User user)
 {
     // Pull friends from the database that belong to user
     Packet packet = new Packet {Message = "GET_FRIENDS", User = user};
     SendData(_client, ClassSerializer.SerializeClass(packet));
 }