Example #1
0
        private XYZColor rgb_to_xyz(Color rgb_col)
        {
            var red   = (double)rgb_col.R;
            var green = (double)rgb_col.G;
            var blue  = (double)rgb_col.B;

            var _red   = red / 255;
            var _green = green / 255;
            var _blue  = blue / 255;

            if (_red > 0.04045)
            {
                _red = (_red + 0.055) / 1.055;
                _red = Math.Pow(_red, 2.4);
            }
            else
            {
                _red = _red / 12.92;
            }

            if (_green > 0.04045)
            {
                _green = (_green + 0.055) / 1.055;
                _green = Math.Pow(_green, 2.4);
            }
            else
            {
                _green = _green / 12.92;
            }

            if (_blue > 0.04045)
            {
                _blue = (_blue + 0.055) / 1.055;
                _blue = Math.Pow(_blue, 2.4);
            }
            else
            {
                _blue = _blue / 12.92;
            }

            _red   *= 100;
            _green *= 100;
            _blue  *= 100;

            XYZColor converted = new XYZColor();

            converted.x = _red * 0.4124 + _green * 0.3576 + _blue * 0.1805;
            converted.y = _red * 0.2126 + _green * 0.7152 + _blue * 0.0722;
            converted.x = _red * 0.0193 + _green * 0.1192 + _blue * 0.9505;

            return(converted);
        }
Example #2
0
        private LABColor xyz_to_lab(XYZColor xyz_col)
        {
            var x = xyz_col.x;
            var y = xyz_col.y;
            var z = xyz_col.z;

            var _x = x / 95.047;
            var _y = y / 100;
            var _z = z / 108.883;

            if (_x > 0.008856)
            {
                _x = Math.Pow(_x, 1.0d / 3.0d);
            }
            else
            {
                _x = 7.787 * _x + 16.0d / 116.0d;
            }

            if (_y > 0.008856)
            {
                _y = Math.Pow(_y, 1.0d / 3.0d);
            }
            else
            {
                _y = 7.787 * _y + 16.0d / 116.0d;
            }

            if (_z > 0.008856)
            {
                _z = Math.Pow(_z, 1.0d / 3.0d);
            }
            else
            {
                _z = 7.787 * _z + 16.0d / 116.0d;
            }

            var l = 116 * _y - 16.0d;
            var a = 500 * (_x - _y);
            var b = 200 * (_y - _z);

            return(new LABColor {
                L = l, A = a, B = b
            });
        }