public CHMessage FromVideoCue(CHVideoCue cue) { Cue parsedCue; parsedCue.mediaDomain = MediaDomain.video; parsedCue.cueNumber = cue.cueNumber; parsedCue.cueAction = CueAction.play; parsedCue.targetTags = new List <string>(); parsedCue.targetTags.Add("all"); return(cueToCHMessage(parsedCue)); }
/* * Cohort handlers */ void OnCohortMessageReceived(CHMessage msg) { if (msg.id > 0) { PlayerPrefs.SetInt("lastReceivedCohortMessageId", msg.id); } Debug.Log("current grouping: " + grouping); if (!msg.targetTags.Contains(grouping) && !msg.targetTags.Contains("all")) { Debug.Log("cohort message is for another grouping (not " + grouping + "), not processing it"); return; } // DO STUFF switch (msg.mediaDomain) { case MediaDomain.sound: CHSoundCue soundCue = soundCues.Find((CHSoundCue matchingCue) => System.Math.Abs(matchingCue.cueNumber - msg.cueNumber) < 0.00001); if (soundCue != null) { audioPlayer.clip = soundCue.audioClip; } // looped cues //if(Math.Abs(msg.cueNumber - 4) < Mathf.Epsilon) { // if(msg.cueAction == CueAction.play) { // audioPlayer.loop = true; // } else { // audioPlayer.loop = false; // } //} switch (msg.cueAction) { case CueAction.play: audioPlayer.Play(); break; case CueAction.pause: audioPlayer.Pause(); break; case CueAction.restart: audioPlayer.Pause(); audioPlayer.time = 0; audioPlayer.Play(); break; case CueAction.stop: audioPlayer.Stop(); audioPlayer.clip = null; break; } break; case MediaDomain.video: CHVideoCue videoCue = videoCues.Find((CHVideoCue matchingCue) => System.Math.Abs(matchingCue.cueNumber - msg.cueNumber) < 0.00001); if (videoCue != null) { if (videoPlayer.clip != videoCue.videoClip) { videoPlayer.Pause(); videoPlayer.clip = videoCue.videoClip; } switch (msg.cueAction) { case CueAction.play: videoPlayer.Play(); break; case CueAction.pause: videoPlayer.Pause(); break; case CueAction.restart: videoPlayer.Pause(); videoPlayer.time = 0; videoPlayer.Play(); break; case CueAction.stop: videoPlayer.Stop(); videoPlayer.clip = nullVideo; videoPlayer.Play(); break; default: Debug.Log("Error: cue action not implemented"); break; } break; } else { Debug.Log("Error: cue number not valid"); } break; case MediaDomain.image: CHImageCue imageCue = imageCues.Find((CHImageCue matchingCue) => System.Math.Abs(matchingCue.cueNumber - msg.cueNumber) < 0.00001); if (imageCue != null) { switch (msg.cueAction) { case CueAction.play: Debug.Log("got image cue"); imageCueSurface.sprite = imageCue.image; imageCueSurface.gameObject.SetActive(true); break; case CueAction.stop: imageCueSurface.gameObject.SetActive(false); imageCueSurface.sprite = null; break; default: Debug.Log("Error: cue action not implemented"); break; } } else { Debug.Log("Error: cue number not valid"); } break; case MediaDomain.text: CHTextCue textCue = textCues.Find((CHTextCue matchingCue) => System.Math.Abs(matchingCue.cueNumber - msg.cueNumber) < 0.00001); if (textCue == null && msg.cueContent == null) { return; } string textOfCue; if (msg.cueContent != null) { textOfCue = msg.cueContent; } else if (textCue.text != null) { textOfCue = textCue.text; } else { Debug.Log("Error: Failed to find text for text cue in onboard text cues or in remote cue"); return; } switch (msg.cueAction) { case CueAction.play: UnityEngine.Handheld.Vibrate(); onTextCue(CueAction.play, textOfCue); break; case CueAction.pause: Debug.Log("action 'pause' is not defined for text cues"); break; case CueAction.restart: Debug.Log("action 'restart' is not defined for text cues"); break; case CueAction.stop: onTextCue(CueAction.stop, textOfCue); break; } break; //case MediaDomain.light: // switch(msg.cueAction) { // case CueAction.play: // flashlightController.TurnOn(); // break; // case CueAction.stop: // flashlightController.TurnOff(); // break; // case CueAction.pause: // flashlightController.TurnOff(); // break; // case CueAction.restart: // Debug.Log("action 'restart' is not defined for light cues"); // break; // } // break; case MediaDomain.haptic: UnityEngine.Handheld.Vibrate(); break; } }