Example #1
0
        private void AudioThread()
        {
            try
            {
                NetworkStream ns = Client.GetStream();
                BinaryReader reader = new BinaryReader(ns);

                while(Client.Connected)
                {
                    int size = reader.ReadInt32();
                    byte[] bytes = reader.ReadBytes(size);

                    AudioFrameReadyEventArgs args = new AudioFrameReadyEventArgs();
                    AudioFrameData afd = new AudioFrameData();

                    afd.AudioData = bytes;
                    args.AudioFrame = afd;

                    Context.Send(delegate
                    {
                        if(AudioFrameReady != null)
                            AudioFrameReady(this, args);
                    }, null);
                }
            }
            catch(IOException)
            {
                Client.Close();
            }
        }
Example #2
0
		void AudioClient_FrameReady(object sender, FrameReadyEventArgs e)
		{
			AudioFrameReadyEventArgs args = new AudioFrameReadyEventArgs();
			AudioFrameData afd = new AudioFrameData();
			afd.AudioData = e.Data;

			args.AudioFrame = afd;
			AudioFrame = afd;

			if(AudioFrameReady != null)
				AudioFrameReady(this, args);
		}