Example #1
0
        private void Creatures_CollectionChanged(object sender, System.Collections.Specialized.NotifyCollectionChangedEventArgs e)
        {
            GoblinKing.AlreadyPlaced          = false;
            StrengthInNumbersModifier.NUMBERS = Creatures.Count; // All creatures are Goblins!

            foreach (Creature creature in Creatures)
            {
                CreatureModifier masterList = new CreatureModifier(creature);
                if (GoblinKing.AlreadyPlaced)
                {
                    masterList.Add(new GoblinKingAuraModifier(creature));
                }
                if (Creatures.Count > 1)
                {
                    masterList.Add(new StrengthInNumbersModifier(creature));
                }
                masterList.Handle();
                WriteLine(creature);
            }
        }
Example #2
0
 public virtual void Handle() => next?.Handle();