Example #1
0
        public PurchaseInfoListView(PurchasableItem item)
        {
            _listControl = new ReorderableListControl(ReorderableListFlags.DisableDuplicateCommand |
                                                      ReorderableListFlags.ShowIndices);
            _listControl.ItemInserted += OnItemInsert;
            _listControl.ItemRemoving += OnItemRemoving;

            _purchasePopupDrawers = new List <ItemPopupDrawer>();
            UpdatePurchasePopupDrawers();
        }
Example #2
0
        public void UpdateDisplayItem(PurchasableItem item)
        {
            _currentPurchasableItem = item;
            if (item != null)
            {
                _listAdaptor = new GenericClassListAdaptor <Purchase>(item.PurchaseInfo, 18,
                                                                      CreatePurchase, DrawOnePurchase);

                UpdatePurchasePopupDrawers();
            }
        }
Example #3
0
 public PurchaseError Execute(PurchasableItem purchasable)
 {
     if (Type == PurchaseType.PurchaseWithVirtualCurrency)
     {
         return(BuyWithVirtualCurrency(purchasable));
     }
     else
     {
         return(BuyWithMarket(purchasable));
     }
 }
Example #4
0
        private PurchaseError BuyWithVirtualCurrency(PurchasableItem item)
        {
            int priceInVirtualCurrency = (int)Price;
            int balance = VirtualCurrency.Balance;

            if (balance < priceInVirtualCurrency)
            {
                return(PurchaseError.InsufficientVirtualCurrency);
            }
            else
            {
                VirtualCurrency.Take(priceInVirtualCurrency);
                item.Give(1);
                item.OnPurchased();
                return(PurchaseError.None);
            }
        }
Example #5
0
 public static MarketProduct TryCreateMarketProductFromVirtualItem(VirtualItem item)
 {
     if (item is PurchasableItem)
     {
         PurchasableItem purchasableItem = item as PurchasableItem;
         foreach (Purchase purchase in purchasableItem.PurchaseInfo)
         {
             if (purchase.IsMarketPurchase)
             {
                 MarketProduct product = new MarketProduct();
                 product.ProductIdentifier = purchase.MarketID;
                 product.Title             = item.Name;
                 product.Price             = purchase.Price.ToString();
                 product.Description       = item.Description;
                 product.CurrencySymbol    = "¥";
                 product.CurrencyCode      = "RMB";
                 product.FormattedPrice    = string.Format("{0}{1}.00", product.CurrencySymbol, product.Price);
                 return(product);
             }
         }
     }
     return(null);
 }
 private void UpdateRelatedIDOfItems(IItem[] items, string oldID, string newID)
 {
     foreach (var item in items)
     {
         if (item is Gate)
         {
             Gate gate = item as Gate;
             if (gate.RelatedItemID.Equals(oldID))
             {
                 gate.RelatedItemID = newID;
             }
         }
         else if (item is UpgradeItem)
         {
             UpgradeItem upgrade = item as UpgradeItem;
             if (upgrade.RelatedItemID.Equals(oldID))
             {
                 upgrade.RelatedItemID = newID;
                 upgrade.ID            = upgrade.ID.Replace(oldID, newID);
             }
         }
         else if (item is Reward)
         {
             Reward reward = item as Reward;
             if (reward.RelatedItemID.Equals(oldID))
             {
                 reward.RelatedItemID = newID;
             }
         }
         else if (item is Score)
         {
             Score score = item as Score;
             if (score.RelatedVirtualItemID.Equals(oldID))
             {
                 score.RelatedVirtualItemID = newID;
             }
         }
         else if (item is VirtualCategory)
         {
             VirtualCategory category = item as VirtualCategory;
             for (int i = 0; i < category.ItemIDs.Count; i++)
             {
                 if (category.ItemIDs[i].Equals(oldID))
                 {
                     category.ItemIDs[i] = newID;
                 }
             }
         }
         else if (item is VirtualItem)
         {
             if (item is PurchasableItem)
             {
                 PurchasableItem purchsable = item as PurchasableItem;
                 for (int i = 0; i < purchsable.PurchaseInfo.Count; i++)
                 {
                     if (!purchsable.PurchaseInfo[i].IsMarketPurchase &&
                         purchsable.PurchaseInfo[i].VirtualCurrencyID.Equals(oldID))
                     {
                         purchsable.PurchaseInfo[i].VirtualCurrencyID = newID;
                     }
                 }
             }
             if (item is VirtualItemPack)
             {
                 VirtualItemPack pack = item as VirtualItemPack;
                 for (int i = 0; i < pack.PackElements.Count; i++)
                 {
                     if (pack.PackElements[i].ItemID.Equals(oldID))
                     {
                         pack.PackElements[i].ItemID = newID;
                     }
                 }
             }
         }
     }
 }
Example #7
0
        public override IItem[] GetAffectedItems(string itemID)
        {
            List <IItem> items = new List <IItem>();

            //check item id in upgradeItem
            foreach (var item in GameKit.Config.Upgrades)
            {
                if (item.RelatedItemID.Equals(itemID))
                {
                    items.Add(item);
                }
            }

            // check virtual currency id in purchase
            foreach (var item in GameKit.Config.VirtualItems)
            {
                if (item is PurchasableItem)
                {
                    PurchasableItem purchasableItem = item as PurchasableItem;
                    foreach (var purchase in purchasableItem.PurchaseInfo)
                    {
                        if (!purchase.IsMarketPurchase && purchase.VirtualCurrencyID.Equals(itemID))
                        {
                            items.Add(purchasableItem);
                            break;
                        }
                    }
                }
            }

            // check item id in pack
            foreach (var pack in GameKit.Config.ItemPacks)
            {
                foreach (var packElement in pack.PackElements)
                {
                    if (packElement.ItemID.Equals(itemID))
                    {
                        items.Add(pack);
                        break;
                    }
                }
            }

            // check item id in category
            foreach (var category in GameKit.Config.Categories)
            {
                foreach (var id in category.ItemIDs)
                {
                    if (id.Equals(itemID))
                    {
                        items.Add(category);
                        break;
                    }
                }
            }

            // check gates && scores & mission/rewards
            foreach (var world in GameKit.Config.Worlds)
            {
                if (world.Gate.IsGroup)
                {
                    foreach (var subGateID in world.Gate.SubGatesID)
                    {
                        Gate subGate = GameKit.Config.GetSubGateByID(subGateID);
                        if ((subGate.Type == GateType.VirtualItemGate || subGate.Type == GateType.PurchasableGate) &&
                            subGate.RelatedItemID.Equals(itemID))
                        {
                            items.Add(subGate);
                        }
                    }
                }
                else if ((world.Gate.Type == GateType.VirtualItemGate || world.Gate.Type == GateType.PurchasableGate) &&
                         world.Gate.RelatedItemID.Equals(itemID))
                {
                    items.Add(world.Gate);
                }

                foreach (var score in world.Scores)
                {
                    if (score.IsVirtualItemScore &&
                        score.RelatedVirtualItemID.Equals(itemID))
                    {
                        items.Add(score);
                    }
                }

                foreach (var mission in world.Missions)
                {
                    foreach (var reward in mission.Rewards)
                    {
                        if (reward.Type == RewardType.VirtualItemReward &&
                            reward.RelatedItemID.Equals(itemID))
                        {
                            items.Add(reward);
                        }
                    }
                }
            }
            return(items.ToArray());
        }
Example #8
0
 private PurchaseError BuyWithMarket(PurchasableItem item)
 {
     _currentItemPurchasedWithMarket = item;
     return(Market.Instance.StartPurchase(MarketID, 1,
                                          OnMarketPurchaseSucceeded, OnMarketPurchaseFailed));
 }