public StartAction ( GameActionTypeEnum actionType ) : void | ||
actionType | GameActionTypeEnum | |
return | void |
/// <summary> /// /// </summary> /// <param name="defender"></param> public void ChallengePlayer(CharacterEntity player) { CurrentAction = new GameChallengeRequestAction(this, player); player.CurrentAction = CurrentAction; StartAction(GameActionTypeEnum.CHALLENGE_REQUEST); player.StartAction(GameActionTypeEnum.CHALLENGE_REQUEST); }