private static Array_Vector3 TraverseRawVector3Array(XmlNode node, MetaBuilder mb) { var items = new List <Vector4>(); var split = node.InnerText.Split('\n');// Regex.Split(node.InnerText, @"[\s\r\n\t]"); float x = 0f; float y = 0f; float z = 0f; float w = 0f; for (int i = 0; i < split.Length; i++) { var s = split[i]?.Trim(); if (string.IsNullOrEmpty(s)) { continue; } var split2 = Regex.Split(s, @"[\s\t]"); int c = 0; x = 0f; y = 0f; z = 0f; for (int n = 0; n < split2.Length; n++) { var ts = split2[n]?.Trim(); if (string.IsNullOrEmpty(ts)) { continue; } var f = FloatUtil.Parse(ts); switch (c) { case 0: x = f; break; case 1: y = f; break; case 2: z = f; break; } c++; } if (c >= 3) { var val = new Vector4(x, y, z, w); items.Add(val); } } return(mb.AddPaddedVector3ArrayPtr(items.ToArray())); }
private static Array_Vector3 TraverseRawVector3Array(XmlNode node, MetaBuilder mb) { var items = new List <Vector4>(); foreach (XmlNode cnode in node.ChildNodes) { var split = Regex.Split(node.InnerText, @",\s"); float x = FloatUtil.Parse(split[0]); float y = FloatUtil.Parse(split[1]); float z = FloatUtil.Parse(split[2]); float w = 0f; var val = new Vector4(x, y, z, w); items.Add(val); break; } return(mb.AddPaddedVector3ArrayPtr(items.ToArray())); }